1. #1

    Default Making Time For Art #3 - "Clay Time"



    Hi

    Here at Pixologic, it is always exciting when we get ready to release a new version of ZBrush.

    I would like to share some of this excitement with you by posting a recently recorded movie in the Z4R2 beta.

    The movie is a recording of my 'Clay Time' sessions, which are one hour recording condensed into 5 minutes of playback.
    In "Clay Time" sessions, I simply select a simple mesh (such as the 'default sphere'), activate DynaMesh and start creating.

    As demonstrated in the movie, DynaMesh enables you to explore multiple concepts in a very short period of time.
    You do not need to create a base mesh to fit your target-concept, or even have a specific concept in mind. You may simply select a sphere, activate DynaMesh, and let your creative juices flow!
    It is exhilarating to freely shape the mesh and quickly explore many ideas until you arrive at a concept worthy of progressing into finer detail.

    I hope that you enjoy this demonstration of DynaMesh and I am looking forward to seeing your "Clay Time" sessions beginning September 20th















    -Pixolator

  2. #2

    Default

    cool cant wait

  3. #3
    New Member Follow User Gallery
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    Default Yipeee !!!

    DynaMesh FTW !!

  4. #4
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    Default

    Wow, so this is Zbrush answer to Voxel sculpting?

  5. #5
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    Default

    My character/creature modeling just got easier... but I hope this doesn't replace using Zspheres, unless i can activate dynamesh on that too...

  6. #6
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    Default

    woah, artist dreams come to be true with this new version !!!

  7. #7

    Default

    The most needed update to the most used tool in the digital sculptor's toolset!
    I have been waiting for this for a long time now

  8. #8
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    Default DynaMesh

    I can't wait to use DynaMesh. Can it be activated after creating an Adaptive Skin from Zspheres?
    http://TrappedInFlesh.com I learn from available resources I can afford.

  9. #9
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    Default

    wow :O

  10. #10
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    Default

    Wow, nice!!! Can we dig holes?

  11. #11
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    Default

    Oh yeh oh yes oh yes ! I kept dreaming of a future where i would be able to do that ! It's not that far away now, thank you pixo's !!

  12. #12

    Default

    This is a completely new stage, that is so many new possibilities and freedom. Great!

  13. #13
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    Default

    I'm totally happy and loving this. I especially dug how you cut away a chunk of the mesh like you were using clay

    Cheers!

    ~t
    Freelance Character Artist
    Ispyr Arts / Online Portfolio

  14. #14
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    Default

    It is just like sculptris+meshmixer in one.

  15. #15
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    Default Gr8

    Great more sleepless nights waiting... Pixo you bring the kid out in me....
    ziggy@zerografx.com[COLOR=DarkOrange][B]
    www.zerografx.com[COLOR=DarkOrange][B]
    www.artstation.com/artist/ziggy[COLOR=DarkOrange][B]

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