Are you without pity?
God to see you making cool stuff already Leo.
Keep em' coming!
"I am still Learning"
Wait till you start spending over an hour!!!!
Keep them coming.
At your rate about 6 an hour.
You will have 6 and I will figure out how to open the program.
Hi Marciani great post¡¡¡
excuse me: I dont understand how you do it¡ the arrow does not help me¡
1_load an object (head, sphere, lizard...)
2_In the TOOL palette you can see the number of poligon simply point the cursor up the little display object, after 2 second a window show up the poly count.
3_In the same TOOL palette use divide command (not more than 2 million, but less also work fine).
4_In the TRANSFORMATION (see the pic above)palette with the object edited you can chose between 8 different brush mode, i've used Layer)
Play with zintensity....
Those brush are one of the big improvement in modelisation tool.
Hope you help.
To Pilou:Je voudrai dir que je l'ai fait tous on 10 minutes, pour voir s'il y a quelcun que va a dire: j'ai an chronometre je vais te mesurer online.......
Mais non, c'est une mesh que j'ai deja fait in Lightwave.
Soyez tranquille and posez votre "montre"(je ne me rappelle pas comme traduire clock..)
All is clear now (else you where the champion of the world for the Record's book
ps Just a little question
I have seen on your tut some icones...
Move, Size, Rotate, Spin
It's for a brush ?
What is the use and the effect of "Spin" ?
Thanks Marciani, yes my confusion was if all this great model can be do it with only one brush tool: in this case as you show was Layer Brush¡ Great¡¡¡
Hi Pilou this is what the ZB2 help window show for the Spin Icon
"For 3D objects in edit mode, click inside the Spin Edited Object button and drag to rotate it around its Z-axis".