1. #16

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    diggin' that structured design you got going around those pillars!

  2. #17
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    Default Work in progress of new pillars

    So here are the first work in progress of the new pillars. Probably going to make the thin long pieces thicker bc they don't really fit. I am going to put more detail into them. Influenced by Gears.


    nextproject.jpg
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  3. #18
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    Do I see a little Kevin Johnstone influence in your work?
    Last edited by zber2; 09-09-11 at 01:08 PM.

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    Holy cow.....
    These are great and the stuff Zber linked to are as well!
    Hya Zber!!
    Now I wonder if the pillar thingys I'm screwing about with aren't influenced by both you and that Kevin Johnstone guy.
    Yours are both way better then mine!
    nope...
    I don't know what I'm doing but I'm doing it anyway.

  5. #20
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    Zber- I think Mr. Johnstone is an amazing artist..he has an amazing eye for design, I am greatly influenced by him and by Mikey Spano!
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    Default update on pillars

    So here is an update on the pillars




    nextproject.jpg
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  7. #22
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    Wonderful work - love the level of detail you achieve!

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    hoskins78-thank you very much

    I have seen your Nefertiti and can't wait to see how it turns out!
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  9. #24
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    Here is another wip...it is a podium...i have to put more detail in


    podium.jpg
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    Default updated podium

    Here is an update on the podium



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  11. #26
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    Default another shot of the podium

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  12. #27
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    Default another piece




    So I did a wall piece before the upgrade for zbrush and here it is....soon i will be working on another piece to render it in the lightcap section of zbrush
    Last edited by AriesGal1629; 10-06-11 at 12:51 PM.
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  13. #28
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    Default experimenting with the new lightcap options

    So i decided to play around with the new lightcap options and BPR rendering.
    The model was made in maya and then the scratches and dents were made in Zbrush and it was rendered in Zbrush. It was meant to be a watcher drone....something that patrols the area.


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  14. #29
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    Default another render with lightcap

    So i am continuing to experiment with lightcap..


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  15. #30
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    Default debris

    Did some debris....detailed and sculpted in Zbrush and then arranged in Maya.





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