1. #1
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    Default Roman Pillar WIP

    Hey, This is a pillar i'm doing for a game modeling class. This is the current progress. Comments welcome.

    pillar_wip.jpg
    I need some sleep....

  2. #2
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    Default

    the weight of the pillar, i doubt would sit on those two rocks, could very easily topple over
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    2011 University graduate looking for employment

    Practice, practice, practice. Every skill is perishable,. Only by constant practice will you be able to hone your craft.

  3. #3
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    Default Thanks

    I checked my reference image and yep the pillar was too large. Here is an update. Anyone have any tips for modeling/texturing stone? Im using lightbox and high res stone images to pull out some detail. I still need to add to the base and get some dirt and vegetation in there.
    pillar_wip.jpg
    I need some sleep....

  4. #4
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    Default update

    There is still more that needs to be done but we're going to retopo now in class. Wont let me place my image in my post though.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    I need some sleep....

  5. #5
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    Default update

    Did some more work on the pillar. This class is basically just teaching us the process of going from a high to a low poly model.

    pillar_render.jpg

    pillar_maps.jpg

    wall.jpg

    presentation2.jpg

    udk_shot.jpg

    This last model of the wall I did in about three hours. I'm really trying to get this process down so that I don't waste time in the future trying to figure it out.

    I need some sleep....

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