
Originally Posted by
kurt_nielsen
I almost gave up myself, there were so many steps that other people have posted but for myself all I did was import my obj into Photoshop (I'm using CS6 - Photoshop Extended so I am not sure if there is a difference) Once inside it I was just experimenting with adding textures and then decided to remove them to get it ready for export. I didn't have to do any other optimizations/changes, the next step was just a simple export of my obj, then I gave sculptress another try and wow, relief! it loaded quickly too! I hope that helps if you haven't already found a solution.