Hey all I'm excited to show some of my work and I would love any tips, suggestions or critique on anything.
Here's a Werewolf I made ... the base mesh was done using zspheres.
After some initial sculpting and retoplolgy I unwraped the basemesh in Maya.
I hope to add some fur to this character but I want to make sure I have the form and anatomy correct .... this is where the zbrush community comes in ... I'm looking forward to some constructive feedback. Thanks !!!!
Here is the Zsphere Basemesh
After retopology and a lot of tweaking, creating the teeth, gums, eyeballs and unwraping in Maya I began detailing in Zbrush.