1. #1
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    Default Hoshi

    Hi guys, i started this model on my freetime a few weeks ago..
    It was inspired on the Mass Effect universe...
    I will post a breakdown of the modeling, textures and render later today..

    I made an initial sketch in zbrush and used as a guide to build the model in 3dsmax, unrwaped it in 3dsmax and added details in zbrush. After that i made textures in photoshop and posed and rendered it in 3dsmax, vray.



    Hope you like it!



    (Breakdown on page 3)



    hoshi_beauty02web.jpg


    Hoshi_turn01bweb.jpg
    Hoshi_turn02bweb.jpg



    Cheers!
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    Last edited by grassetti; 07-26-11 at 08:49 PM.
    Rafael Grassetti
    grassettiart.com


  2. #2
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    Default

    Here is a sketch of the armored version of her i was planing to do..
    I did the same sketch process for the unarmored version.. ill show it later..


    armor_sketch01b.jpg
    Last edited by grassetti; 07-26-11 at 02:00 AM.
    Rafael Grassetti
    grassettiart.com


  3. #3
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    Default

    I like your work a lot, cool design and execution. And it doesn't hurt that you're referencing my favorite video game franchise haha. Very, very nice!

  4. #4
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    Default

    Superb artwork.Congrats!

  5. #5
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    Default

    awesome character indeed! just to nitpick i guess her eyes are too far apart from each other. beside that everything is just impressive as usual


    Yasin Hasanian | CG Artist

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  6. #6
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    Default awesome!!!!!!

    i am a really big fan of yours, even have you on facebook, but you probably dont even know who i am, lol, anyways, i love all your sculpting, modeling and texturing. especially the rendering, i cant help to notice a lot ppl who went to your workshop seems to learned a lot, i can just tell from their awesome works, just wondering if you only hold your workshop in Brizil?? is there any chance you will or can have one workshop in U.S.A? ill be glad to pay whatever to learn from you for real.
    anyways, great character design for the Mass Effect Fan Art, i really love it!!
    5 stars from me
    Frank Tzeng- Lead 3D Character Artist at Naughty Dog
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  7. #7
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    Default

    Everything looks very good. Was face referenced from some actress (cos she looks familiar).

  8. #8
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    Default

    I do not know what to say, this is beautiful. More please.

  9. #9

    Default

    winner! too bad you couldn't place this as an entry, you'd suit a lot better as a judge anyways

    congrats once again with this piece and your eventual employment at bioware.

  10. #10
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    Default

    awesome! but the shoes are cropped in all the images. i wanted it in full length glory.

  11. #11
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    Default

    Stupendous work. what hair system did you use? If hair and fur, would you mind sharing how you made them? Where they rendered in separate pass?

  12. #12
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    Default

    great work !

  13. #13
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    Default

    top notch
    Passion+Patience=success.....Kumar

  14. #14
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    Default

    awesome work rafa, i really like the armor .Congrats!

  15. #15
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    Default

    Is her face based off of Lucy Liu and maybe a mixture of someone else?

    Definitely get the sense of the Mass Effect Universe. Makes me want to to go
    back and play them.

    I'm with Eiad, I would like more info on the hair. I really dig the sketch too. Did you do more than just the two? If so could we see the variations?

    Congrats!
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