Hi guys, i started this model on my freetime a few weeks ago..
It was inspired on the Mass Effect universe...
I will post a breakdown of the modeling, textures and render later today..
I made an initial sketch in zbrush and used as a guide to build the model in 3dsmax, unrwaped it in 3dsmax and added details in zbrush. After that i made textures in photoshop and posed and rendered it in 3dsmax, vray.
Hope you like it!
(Breakdown on page 3)