Was reminded i hadn't updated this thread in ages so i thought i would give it some love. There is quite a bit of stuff to post, will try to edit it down so its not too much spam. First two robot designs were created for the book 'Nuthin But Mech' published through DesignStudioPress, and the rest are just stuff for fun or late night experiments like the last alien bust/sculpt which was basically me starting with a sphere and seeing what came out of it that night.
Some warmups done for a CDW workshop i did earlier this year, you can see a few more done on my blog to prepare for the event all quick sculpt / paintovers again.
The demo was 3 hours so all of these were created under a strict 3 hour limit timing myself with my iPhone from sphere to sculpt to illustration to get ready, was pretty
to cool to see what was/wasn't possible within 3 hours.
Here was a small collection of some of the things done for the CDW Wellington event where i did some demos with crazy talented co-workers Aaron Beck and Greg Broadmore for 3 hour sessions each day
for 5 days. I decided to create a project for the event so all the demos were tied together in some way to make things more interesting and also make stronger talking points on world building for IP development.
All of this was recorded and is getting edited together at the moment into training/tutorial DVD's through the CDW website. Stay tuned!
And lastly here is a collection of warmups and demos done in preparation for and created live at the FZD school of design in Singapore alongside the fantastic Neville Page who is a
a old friend and instructor from my time at Art Center, was really great to catch up after so many years. For this event i also tried to pick a theme and run with it to test myself a bit
and just have some fun keeping the brief light and open and try out some subject matter i wouldn't usually get to do at work. The images with the FZD logo on them were the demos/notes
created live for the artists at the event, my demo was to show how to build a quick concept mesh to PS paintover to create concept art rapidly which is how i mainly utilize ZBrush in
my workflow for design jobs, its really handy for creating detailed concepts and very easy to go back in and detail the model to a very finished level if the client likes/approves the
design. I posted more process images with a bit more of a writeup in a FB gallery which might be easier to see everything and mean me spamming less images here. Let me know and
i can post a few more things but a lot of it might be redundant to a lot of you guys.