1. #1
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    Default Come by and have a look

    Hello dear friends,
    I am soon finishing my college and intensive working period is what lies in front of me. I decided to share my first 5 finished concepts.
    All critique, advises, tips and comments are more then welcome

    Wish u all best

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    Tempest[Thumb].jpg
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  3. #3
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  4. #4
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    Spartan[Thumb].jpg
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  5. #5
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  7. #7

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    hello mikelian

    your sculpts have a few anatomical hiccups

    the proportions on your spartan are a bit small on the hands and feet

    and the bicep muscle in your sculpts seems a bit large and blocky

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    tnx for info
    it seems i overdone it since i felt concept of phantom was bulky and spartan was my first finished work

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    I like your walrus, but the others really need another go with the anatomy. I personally like using medical drawings to aid me, they work nicely with sculpting. just a thought.
    www.matthewkean.com

    -Blog

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    Available for work

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    I have lots of anatomy references. My mistake was respecting the concept and working so strongly on concept. I should`ve taken some more organic and realistic steps.

    Thank you for advises

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    Since i quit gaming i decided to make a tribute to my past. I am starting a "saga" project which has 8 warcraft background characters.
    First one is Warden and i am combining 2 concepts with some details.

    Since yesterday i had nice progress... More armor and sharp things coming up...
    Cheerz
    1.jpg
    2.jpg
    3.jpg

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    Goblin[Thumb].jpg
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  14. #14
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    Speedsculpt dragon for fun



    I would like some critics please...

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    Cool gallery - totally Love your last speedsculpt! Great work in the Dragon and the details!
    Looking forward seeing more from you!
    Cheers and happy sculpting!
    Kenny
    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



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