1. #16
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    awesome man! ,nice work

  2. #17
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    Wow this is awesome. Like others have mentioned, I would love to see some wips and more on that rig. Very impressive.

  3. #18
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    Amazing work! It would be really nice to see some pure ZBrush pictures.

  4. #19
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    Saw the rigging video. Amazed. Production quality if I ever saw one.
    www.matthewkean.com

    -Blog

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    Available for work

  5. #20
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    very nice concept looks great!

  6. #21
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    Love it.

  7. #22
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    Congratulations very impressive piece.

  8. #23
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    BTW. What is the hair system you used? What rendering engine?

  9. #24
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    Absolutely stunning work dude! It's always a pleasure to see your works. Congrats!

  10. #25

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    Hey Guys, thank u so much for the great feedback.
    About technical questions... i`m using 3d Max 2011 and 2012.
    It was rendered in mental ray. I used Hair and fur with P_hairTK shader for mental ray too... in the truth, hair was a nightmare, i am not 100% satisfied with the result but it was the best i could do and dont become crazy haha
    i used Zbrush in initial blocking and retopology for the character ( really simple blocking, just to find his proportions). I also used to create all textures. I usually don't work as character modeler but it was a great exercise for me. what was most exciting for me in zbrush is that it really gave the initial inspiration to create this project in really easily way. after this simple blocking a started a serie of news sketches. check out some wip shots.



    IMAGES MOVED TO NEXT PAGE

  11. #26
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    Default funkingawesome man!!!!

    It's a super work! congrats!

  12. #27
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    Amazing work DUDE!!! all aspects of your work are in great shape!!!

  13. #28
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    Whatttt Alex Angelis is a great Rigging person. You had Grant Help you with the rendering , you lucky son of ****.
    Great Render indeed!
    The sculpting and modeling is fairly simple, but you managed to do a great texturing job on it. It doesnt look like this was anything to do with zbrush to be honest. And it would have been even more impressive if the whole project was done "solo".

    Even still. . . 5 Stars to you and your team
    ZbrushCentral Sketchbook

    Check our my blog you FOOL!!!
    http://ajdinbarucija.blogspot.com/

    It hold wonders, joy, and magical bliss !!!!! O_O

  14. #29
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    Great character and scene. If you were trying for the Disney/Pixar style then you hit it bang on!

  15. #30

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    Hey man, thank you so much for the great feedback, but i consider it's a personal project, it wasnt a team work. i did it with my friend alex angelis. it's 100% my work (including blendshapes) except Rigging. Grant help specially with critics but i found my way for everything. It took me almost 6 months to complete it and what i want for my life is evolve... Came on, i want to get it with my efforts.
    About zbrush, yes, i consider this job can be done with 3d Max only, but zbrush is good too for simple models. Do you know this guy?
    http://www.frederikstorm.dk/
    I think his work is good as any monster or a realistic model we see here in the forum, and he use Zbrush. It would be easy to do the final Poses in zbrush using transpose but i like to work with friends and be friendly.
    Good lucky.

    Quote Originally Posted by AjdinBarucija
    Whatttt Alex Angelis is a great Rigging person. You had Grant Help you with the rendering , you lucky son of ****.
    Great Render indeed!
    The sculpting and modeling is fairly simple, but you managed to do a great texturing job on it. It doesnt look like this was anything to do with zbrush to be honest. And it would have been even more impressive if the whole project was done "solo".

    Even still. . . 5 Stars to you and your team

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