ok, I am now experimenting with the modeling aspects of this app and… I take a primitive and begin to add to it…
question 1)… if I add something on and it doesn’t look right… is there any way to undo other than attempting to sub or cut…
(edited) haha, ok, modifiers>undo… so… how do I dial up the number of undo’s… preferences? Where?
question 2)… I am adding and I get the rough poly effect rather than the smooth effect, can I undo given there is such provision re question 1, and/or how do I sub or cut and end up with the original smooth area of the object again…
ok, one more question… textures… how to apply while modeling without having to add/sub in doing so…
looking forward to gaining further insight… thanx