1. #1
    New Member User Gallery
    Join Date
    Jun 2011
    Posts
    2

    Default My first test with sculptris

    Hello,

    This is my first test with Sculptris. This is an on fly modeling.
    I think it's difficult to create a spherical surface, like eyes,...

    Excuse my english, i'm french :-)

    Sebastor
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	head1.jpg 
Views:	93 
Size:	63.1 KB 
ID:	259136  

  2. #2
    Senior Member User Gallery
    Join Date
    Nov 2010
    Posts
    413

    Default

    If you want to make eyes just import a new sphere and add it to the scene and scale it to fit..
    use can use the sphere as an eyeball.

    Ctrl+D will select all Objects in the Scene, then you can select different objects..
    Ctrl+i invert your selection. just a quick little tip.

    the ctrl+D is the most needed.

  3. #3
    New Member User Gallery
    Join Date
    Jun 2011
    Posts
    2

    Default

    Thanks for the tips holyenigma74.
    I appreciate.

    Sebastor

  4. #4
    Senior Member User Gallery
    Join Date
    Jun 2011
    Posts
    775

    Default

    The standard sphere is a waste of verts, if your building for low-poly. Use a Wing3D cube smoothed several times and exported instead, you'll get a nice low-poly sphere.

  5. #5
    Senior Member User Gallery
    Join Date
    Nov 2010
    Posts
    413

    Default

    Here are some files,
    The Blender PolySphere is a little different than the Wings3D Smoothed Sphere..
    Attached Files Attached Files

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •