1. #1
    New Member Follow User Gallery
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    Jun 2011
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    Haslemere, UK
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    Default Subdividing without smoothing?

    Hello,

    I'm very new to Sculptris and I'm having trouble working out how to subdivide an object without it smoothing the edges. For example, I've imported an .OBJ cube from Max and want to increase the amount of polys on the surface without turning it into a blobby shape. Is it possible to change the way Sculptris subdivides objects in a similar to the way you can in ZBrush?

    Cheers,

  2. #2
    Senior Member Follow User Gallery
    Join Date
    Nov 2010
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    413

    Default

    In the options menu Uncheck

    "Smooth Subdivide"(turn off to preserve Corners)

  3. #3
    New Member Follow User Gallery
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    Jun 2011
    Location
    Haslemere, UK
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    33
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    Default

    Thank you!
    I was trying to find a way of bringing up a menu for the subdivide tool that I over looked that
    Cheers!

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