1. #1
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    Default Sculptris Test-doodles

    Great fun testing the latest release. All started with a ball.

    Chinees2.jpg

    SculptrisHead2b.jpg

    heads-1.jpg

    Fishman.jpg

    FastTest.jpg

  2. #2

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    Wow man these are pretty sick and you started with a ball!!! Hellz YEAH!
    Art Inspired by my self Published Title A Hero's Heart

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    Hy Bas - old ZBrush House

    i always love the great work yu´ve done with ZB

    But now its nice to see whats going on with Sculptris -

    Amazing Works - cool stuff

    WOW - thats typically BAS

    Greetz

    Yoogy

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    Viva El Presidente!
    Nice Sculpts, professional work.


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    great work!

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    Nice tests !
    Did you use ZB for posing the last sculpt ?

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    Wow!
    I really reserved to look into your sculptris thread for a special moment.

    Special art deserve special moments - just to make it even wonderful.

    Thanks a lot.

    Knacki

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    Amazing!

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    Thank you for the kind reply.
    Sculpting was done in Sculptris and some were posed and rendered in ZBrush.

    Here some more test-images (used Photoshop for coloring). Sculptris is a great tool for illustration.

    mice.jpg

    Monster.jpg

    HeadZB3.jpg

    popeyeLayers.jpg

    IJsbarbaar.jpg

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    Outstanding!

    My favourite sculptris thread already. Humor & finest art.

    This little, let me say "the fountain head" with this tree.
    Is the cage done with the symmetry trick, or a base mesh born in a different program?

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    Knacki, it could be done more easy with the symmetry trick but I made the cage with C4D after the head was sculpted. Deleted some polygons and used the bridgetool to close it. After it I sculpted the tree. This is the fun with Sculptris, just start something and let it happen.
    I really hope they make a tool to carve holes & melt shapes together in the next release.

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    Great Stuff!

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    Quote Originally Posted by Bas Mazur
    I really hope they make a tool to carve holes & melt shapes together in the next release.
    We know its possible since MeshMixer does it, so.. lets see if they do it..

    All they need to do is add a "bridge" button and use a mask for the selection tool.
    (or they could even add a little selection tool right next to the bridge button that works similar to the Mask, doing so would even allow for the deletion of triangles)

    would also be nice to see a square select tool and lasso select tool.
    these could be very helpful in adding hard surfacing details in later.

    Cut & Clone <--watch that!! Sculptris needs that

    Copy another good one.

    Split needed.
    Last edited by holyenigma74; 06-23-11 at 01:10 PM.

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    I should like it more another way MeshMixer does. Just carving until the other end is reached. Press option to fill and close a hole. Just a basic tool.
    Saving groups should be nice too, just to mask and hide parts.

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    Amazing.. those works are just incredible raw talent..

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