I am an experienced CAD user however I am relatively new to Sculptris.
I can see how everything works but one of the main problems I constantly experience is my inability to create a hole all the way through a model. A an example, it seems impossible to make a donut shape on sculptris as when you remove material, as you start to get to the other side you end up with loads of interference....
Another issue along these lines is I have tried to overcome these problems by building the edge of the hole up from the surface. the problem here is it seems it is impossible to fuse material together into one continuous piece that originated from two separate parts.
I really am impressed by this software and would like to use it more in product design however I am limited by what I can do until I can overcome these problems.
Any help would be greatly appreciated!