custom hotkeys? I am left handed and my right hand is toooo far from keyboard shortcuts ... Love the program but without custom hotkeys its almost unusable for me![]()
custom hotkeys? I am left handed and my right hand is toooo far from keyboard shortcuts ... Love the program but without custom hotkeys its almost unusable for me![]()
I am making a little progress with this, I have a way to go yet and some things to learn but Im about 1/2 way there I think!Originally Posted by michalis
THANK YOU!
Cheers!
Mealea
nope...
I don't know what I'm doing but I'm doing it anyway.
I am left handed as well, what keys are you having trouble with?Originally Posted by Doqpelgänger
nope...
I don't know what I'm doing but I'm doing it anyway.
I found the solution for custom hotkeys in Sculptris: Autohotkey.Originally Posted by Doqpelgänger
If you are left handed, here is a script made for you.
I use this script of Adam Lewis for custom brush-size hotkeys.
Cheers
is it the usual case that I have to wait some hours till the mail arives?
----deleted----
by me (nvm)
Last edited by n-drew; 06-22-11 at 02:58 PM.
Maybe it`s in your email spam folder.Originally Posted by pjako
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By the way, anyone else having problems opening Scultris Alpha 6 (Windows 7)?
Unfortunately it always crashs immediately.
I uninstalled and installed it again but it still doesn`t work.
Ok I sort of got it, I dont quite grasp #3 and part of #4 "have import settings-tri to quad on".Originally Posted by michalis
But I did get some results and I think I can improve them a lot as I missed a step I think, the subdivide bit.....
These are tools I haven't done much with and haven't got a good understanding of yet. (not subdivide, I push that past its limit all the time! hehe!)
I think that this problem is 100% fixable, I also think that someone with a little more experience and knowledge than me is going to have a bit more success than I am at least for now.... however, Im going to keep working one it:
This was a Sculptris Object:
It came from this (and I forgot to subdivide before projecting)
and this last one where I subdivided twice (by mistake), it took almost an hour to project but it got so much detail that it actualy uses square polygons to describe the triangle ones, its easy to smooth too which is great, next time I think I will subdivide once as per Michalis's instructions
GRIN!!!
I love this, Im having way too much fun
Last edited by MealeaYing; 06-23-11 at 12:43 PM.
nope...
I don't know what I'm doing but I'm doing it anyway.
Must be select systems. I'm running it on a Core i7-980x. No problems with hyper-threading on my end. Sculptris runs just fine, even with the affinity for CPU0 - CPU11 all turned on. If anything, Alpha6 runs a bit faster than Alpha5.Originally Posted by Half Life
My only issue is that Sculptris complains when more than 24 edges are connected to a single point. This is a problem that shows up when you GoZ a Sphere from ZBrush. (Doesn't happen consistently, oddly enough.)
BTW, my system specs are.
- Intel Core i7-980x @ 3.33GHz (6-cores & 12 threads)
- 24GB RAM
- ATI Radeon HD 5770 1GB
- Windows 7 Professional x64 SP1
Last edited by cookepuss; 06-22-11 at 03:42 PM.
I'm already incorporating it into my toy and statue sculpting workflow...it's fantastic. Works great on tessellated scan and voxel generated tri's. Dynamic tessellation is nothing short of revolutionary in my little corner of the digital world. Cannot wait for this to develop further. I recall the last build had file size limitations and haven't really gone there yet to push it but all in all, I am really, really happy with this.
Sculpts buttery smooth and clean.
Great stuff.
Had to reinstal my pc so now Sculptris wont runWin7 64bit
I get this error:
Problem signature:
Problem Event Name: BEX
Application Name: Sculptris.exe
Application Version: 0.0.0.0
Application Timestamp: 4df122cf
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 00000000
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 2057
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
Thank you !!!![]()
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is symetry still a one way operation?
From my understanding Windows 7 has special hyperthreaded optimization routines that previous versions of windows do not enjoy... which would likely make the difference. I do intend to upgrade my OS but right now I am in the middle of a long project where I cannot.Originally Posted by cookepuss
Loving sculptris, Especially now that the controls are like Zbrush.
Can't wait for an AutoRetopolgy tool built into GoZ to get from tri's to quads.
Regarding Digital Art.
"So let me get this straight. I no longer need to watch paint dry, no more toxic chemicals or ruined clothing by a rogue globule of Alizarin Crimson? No longer will be punished for experimentation by ruining my work? I can take forms and colors and patterns and rearrange them at will upon my canvas. Easily upload and have my work seen by a vast global audience? BASICALLY, I can take what ever I can imagine and make it manifest?"
"Yes, but you'll be shunned by the "Artistic World"
"Cool, Where do I sign?"
MY LAZY EYE
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