1. #61
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    Default

    I like where it's going too.

    D.

  2. #62
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    Default

    I like where it's going, too.
    "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius — and a lot of courage to move in the opposite direction." -E.F. Schumacher


  3. #63
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    Quote Originally Posted by mattj324 View Post
    I did the 1st pass of texturing on one sub tool, hand painted with poly paint. Did a test render with Zbrush***8217;s BPR. I used Photoshop for the Comp. I like where it***8217;s going, feedback is welcome as always.
    Digging the texturing, try adding a bit more blue'ish hits to break up the red / pink, adding some irregular specular hits will also help break it up and give it that slimey look. idealy the guts would have a stronger and smaller spec highlight then the skin.
    My Internets Page - http://www.vfxforge.com

  4. #64
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    Default demon

    Did some texturing, all by hand with poly paint. I think I need to break up the texture some more or add more colors. ... something..... open for wisdom

    johnchen
    : thanks, i will try that out. I haven't messed with the spec that much its just skin shader 4 in zbrush

    deckard01
    thanks, your "morning every 90 mins" is crazy good!


    this is the texture with the flat matcap

    1st time doing light cap
    Last edited by mattj324; 05-22-12 at 01:31 AM.

  5. #65
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    Default pic size

    if you have a smaller screen and you can see the full pic than hold Ctrl and scroll with the wheel on your mouse to zoo out on web browser
    the pics are a little bit bigger than 1024


    2 more close up shots

  6. #66
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    I like the chest so much, and good iluminatioon too nice job

  7. #67
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    Really good poly paint job.

    not enough ooze for my liking though - i like me some spec i do.

    D.

  8. #68
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    sooooo disgusting ......

    in a good way :-)
    technical artist @ naughtydog
    -----www.xtrm3d.com------


    my zbrush central sketchbook

  9. #69
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    oh man this is just great, really amazing artwork.
    If I may I like everything expect of the head and face area, the other parts of his body are just astonishing, really sick man!
    Keep it going and happy sculpting,
    - Kenny
    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  10. #70
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    Default Thanks, T-rex, wip texture

    AdrianP : thanks!
    deckard01 : thanks a lot. I love your work man, I added some more spec in the turnaround still pretty new to rendering and somewhat to texturing.
    Thanks for the input, I’m always looking for some feedback.
    About xtrm3d:
    I see that you’re a technical artist at Naughty Dog. You have some nice sculpting skills, wouldn't have thought you were a technical artist, nice skills man. thanks for the compliment!
    KC-Production: thanks man, still learning a lot, there a few parts on him that are hit or miss, I spent most of my time on the chest.

    This is a WIP of the texture of the T-Rex I did a while back
    feedback is welcome, as always


  11. #71
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    Default demon comp for reel undergrad


  12. #72
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    Oh my god, sausage.
    “Winning isn‘t everything, it‘s the only thing.”
    -Vince Lombardi

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    Love the creature guy! I'm always a big fan of many eyes. Great rendering and paints too.

    -Sam

  14. #74
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    what a cool creatur ..inspiring ..gud work man

  15. #75
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    Default thanks, add more

    Thanks:
    l-mo wow Thanks for saying i'm inspiring man. I don't hear that too often, thanks!
    acornboy my friend helped me comp parts of it. my fav part is the chest and the comp of the face.
    Jr.Who yes..... sausage haha

    Some more shots from my wip reel. i'll Will post the link when I'm done.
    the red in his eyes move an crazy in ways.





    90 mins speedy

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