Did a quick one this morning, 2-3 hours
this one is an older verson of Al I posted.
-my reel will be done a 2 weeks!
I have to fix a lot of stuff on this; re-render, fix cameras, need to re-typo and line up wire frames, fix the transparency on mermaid and render, blah blah blah. lots of stuff to fix hope you like it thus far, any feed back is welcome.
I just got done with school!
PS: I don't know how to post videos in ZBC. If any one has a link that shows how or can explain it to me that would be a great help.
Hey, like the reel! especially first and last sculpt (the study) it looked natural to me, not the usual perfect woman which is a nice change!
started this today going to work on it some more
Last edited by mattj324; 06-26-12 at 03:25 PM.
This is a speed sculpt that I did from a sphere. I was showing how to do a speed sculpt to a friend and made this, I like it a lot and will spend more time on it at a later date!
Haven't posted up in a while, I've been pretty busy doing freelance work.
Last edited by mattj324; 09-10-12 at 11:55 PM.
I'm doing a hyper real Terry Crews this is going to be a long project. This is the 1st 60 mins so far, lots of things need to be fixed. Iím willing to spend hundreds of hours trying to get it really good.
Also having a hard time finding a side view of his face if anyone finds one it would be awesome if you can sent it to me or just post it as a reply to this thread. In the next few posts I'll need some feedback.
(Trying to make a film reel)
This was done over 9 months ago, when I was an undergrad. I was asked by Steve Conner to do this for Phathom, this was all done in Zbrush and Composited in Photoshop.
Last edited by mattj324; 11-15-12 at 10:20 PM.
this is cool. how did you get the transperacy effect photoshop?
id like to appy this trick to an angler fish im creating.
keep up the great work!
Its was a few zbrush materials that I made (if you don't know how to make them, then you can start off with some of the gel-matcaps and render with the transparency settings on. It took me a day or two to get the settings right.) then I comp it in photoshop, and I modeled out skeleton, muscles, vein ext. The different passes (some passes were Translucent or just outlines) were rendered in zbrush. I'll post up more later.
im almost done with my little character. im going to retopo him then paint it.
its inteded for game use but i would love to create a translucent effect for a beauty shot.