1. #61
    Senior Member User Gallery
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    Aug 2002
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    The Wicked Tip of West Texas
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    Default

    That's right Frenchy Poo.
    Back with a vengence!

  2. #62
    Senior Member User Gallery
    Join Date
    Feb 2002
    Location
    France
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    14,108

    Smile @Mtb...

    The distressed effect was a great moment!
    Here the thread of anthology!
    and see the page 7 for the crack tut by Mtb him-self
    Waiting now the ZB4
    Last edited by Frenchy Pilou; 03-09-07 at 01:01 AM.
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges

  3. #63
    Senior Member User Gallery
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    Jul 2005
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    Huntsville, AL
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    Default

    just playing around, I like the material alot. Perdy cool...

    crit_play.jpg
    Kyph

  4. #64
    Member User Gallery
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    Sep 2005
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    Milano Italy
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    Thankyou very much for your material works! Immagine-1-1.jpg Immagine-3-1.jpg
    www.rossettistudio.it

  5. #65
    Senior Member User Gallery
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    Nov 2003
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    UK
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    Tried out a couple of variations on MTB's 'ZB3 Sim' shader......
    Mostly his hard work of course

    Check out the MATS/Lights .zip file below:

    Chris

    ZB3_Sim_head.jpg
    ZB3_Sim_hand.jpg
    ZB3_Sim_dane.jpg
    Attached Files Attached Files


  6. #66
    New Member User Gallery
    Join Date
    Apr 2007
    Posts
    1

    Default Goblin Elder

    This is my first post on this fine board, this is also my frist model using the ZBrush 2 demo, before i found this great program the only thing i ever used was Poser 6. I know some people might not consider it REAL art but it got me started.

    At the point at which i took this picture i had spent about 2 hours. Thanks for the great material and light setting.

    One question does any one have any "Skin material" as i would like to have some but have no clue as to where to start with the material bar?

    Goblen elder pic.jpg

  7. #67
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    Apr 2007
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    Default

    Big thanks to MTB for the materials/lights. Keep experimenting, man! Here are renders of each downloads:


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