1. #1
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    Default Monkey king

    Hi all,

    My name is Thang Le. I'm Vietnamese 3d freelancer. This is my first post here.

    This character based on Zhanglu's concept of Sun Wukong, the monkey king. You can see original concept here http://conceptart.org/forums/attachm...1&d=1219027242

    I did this to upgrade my sculpting skill. Sculpting in Zbrush, retopo and projection in Zbrush, too. Then I render with Mental Ray in 3ds max 9.

    Hope you like it, C&C are welcome. And if you have time, please visit my blog here: http://thanglqeng.blogspot.com/

    Final_Compositing_s.jpg

    Wireframe and clay render with low-poly:

    Wireframe.jpg


    Clay.jpg

    and hi-poly:

    Zbrush_01.jpg

    Zbrush_02.jpg


    Thumbnail.jpg
    Last edited by thanglq; 06-18-11 at 09:03 PM.

  2. #2
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    Thumbs up

    this is great!!!
    5*'s

  3. #3
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    Default Thank you

    Thank you very much. Here is a test render I made before:
    16_Jun_01.jpg

  4. #4
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    Default

    badass model, i love me a model whose face shows character

  5. #5
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    Default

    quite a dynamic pose. cool.

  6. #6
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    Default

    Thank you guys for your rating. I'm very happy.
    Here is a monster bust I've done, it's take me about 3h to go.

    ZBC1.jpg
    Monster_01_s.jpg

  7. #7
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    Default

    great shape

  8. #8
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    Thumbs up

    Great! I like the mood.

  9. #9
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    Default

    Thank you, here is the 2nd monster bust i've done, hope you like it:
    thumb.jpg

    Monster_02_s.jpg
    Last edited by thanglq; 06-20-11 at 05:08 PM. Reason: add thumbnail
    Visit my blog: ThangLQ

  10. #10
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    Thumbs up impressive

    the monkey king is really impressive. wat shader and maps did you use for the skin ?

  11. #11
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    Default

    Hi sanketpro3d, thank you for your kind words. I used mental ray SSS Fast Skin in 3ds max. Here is texture-sheet, it's rather simple:

    texture_sheet_1
    Visit my blog: ThangLQ

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