Nice results,
I was trying out photofly last week and was really impressed with the results.
Images here
http://www.facebook.com/media/set/?s...8&l=0b1b24d56f
Nice results,
I was trying out photofly last week and was really impressed with the results.
Images here
http://www.facebook.com/media/set/?s...8&l=0b1b24d56f
Last edited by canndis; 06-13-11 at 03:09 AM.
Thanks for the great tuts Joseph, and for taking the time to explain.
What I'm really curious about is how you take the head scan and clean up the mesh so well. I have no idea how you might do that in Zbrush! Any pointers would be most welcome, if you can ever find the time..
Thanks again, Sebastien
Hey man this is great. Thanks so much for sharing this info with us. I've been mucking around with this all day. I just wanted to ask how you are generating the bump map on your meshes?
Also I think Ive found a way around the issue with the turning chair/lazy suzan approach. I used a swivle chair against an all white bacground and then used the magic wand tool in photoshop to quickly remove the bacground leaving it black. this seems to work quite well
This is great !
Here is another option that's been around for a while
http://www.strata.com/products/strat...ta_foto_3d_cx/
It's got a free 30 day trial so some comparisons would be interesting.
It works on [mac] and pc
I'm trail downloading now
Last edited by romm; 06-16-11 at 06:15 AM.
we are considering to use it as a method if displaying objects before and after restoration. We've done a test with a polychrome wooden sculpture of about 28 cm's. 78 photo's
the underlying model is not good enough to be acceptable to use the model as an example for virtual restoration to show possibilities to clients. The photo textures cover up a lot and fake a lot of detail ofcourse. But interms of visualization, there's definitely possibilities.
Example 360 turntable in Zbrush of the photofly2 model (the white on the hand is tape, the hand is badly damaged):
http://www.youtube.com/watch?v=vMrKNuaLvzY***65279;
We took photo's all around it at a normal position and once more all around it from a higher point and at a downwards angle to get the top of the head. every photo consisted out of about 50-60% the object. We didn't take any closeup images and maybe we should have, i'm not sure how the software handles a few closeup images among the 360° ones. I feel like the quality of the texture/model could've been better maybe if we did that.
The photo's were taken in a professional photo studio and with a 30.000$ camera of which I don't know the type.
All in all , it wasn't bad for a first test though.
Great pipe line ..
How can i download Project Photofly 02 ?
From there site i arrived at :
http://labs.autodesk.com/utilities/p...tor/eula_text/
and it's no download button here..or I agree button..or anything..
Last edited by BUSNISMANPATRIOT; 07-01-11 at 02:27 PM.
Daranga Mihai
Lead Character Artist Ubisoft
Bucharest
Originally Posted by BUSNISMANPATRIOT
its here
http://labs.autodesk.com/utilities/photo_scene_editor/
Portfolio
Current Showreel
My Thead ( Teenage Mutant Ninja Turtle, Centaur and other)
2011 University graduate looking for employment![]()
Practice, practice, practice. Every skill is perishable,. Only by constant practice will you be able to hone your craft.
You can't download Photofly - just a client that edits/uploads your photos...
All the work is done in the cloud.
*edit* I got it Thank you![]()
Last edited by BUSNISMANPATRIOT; 07-02-11 at 12:48 AM.
Daranga Mihai
Lead Character Artist Ubisoft
Bucharest
You can download it I did it 3 weeks ago and installed on pc fine. I just tried again because of your post and again it downloaded fineOriginally Posted by TheNeverman
follow the link on my previos post
Portfolio
Current Showreel
My Thead ( Teenage Mutant Ninja Turtle, Centaur and other)
2011 University graduate looking for employment![]()
Practice, practice, practice. Every skill is perishable,. Only by constant practice will you be able to hone your craft.
Again, you only download a client.
The actual 3d processing resides on Autodesk's end...
Unplug your internet connection next time you get ready to run the software and see how far you get.
Originally Posted by Sparky3d
Hi Piggyson. Thank you for the YouTube tutorials. Nice to learn something new about ZBrush and your methods. Look forward to your face tutorials.
TheNeverman. I think it does say on page 1 that the download is an interface for uploading and downloding from the Cloud.
... you mean Sparky....?
Originally Posted by nurpur2
...videos!![]()
Is beautiful that please without concept! ( Me and maybe also E Kant)
Pilou's Galerie Pilou's Tips Tuts Page
Cameyo's ZPlace Art Surfing Albums
Dedicaces Perpetual Challenges
Ok, here's an idea![]()
I just learned about a new free sculpting app for the Ipad from here:
http://www.zbrushcentral.com/showthr...ree#post874519
The heads up came from Moonchild (thanks!). I've been playing around with it and its lots of fun, but as yet you can't export a model so the app is more like a demo.
You can however rotate the mesh you sculpt around and take screenshots that get saved as snapshots. I'm wondering how easily those would get turned into mesh by this photo to 3d process. I haven't tried it yet myself, but it might be an excellent marriage of the two products. Hopefully though, this app will get upgraded with a useful export format.
Has anyone tried this?