1. #16
    Senior Member
    User Gallery
    Join Date
    Jan 2002
    Location
    In a galaxy far far away
    Posts
    2,931

    Post

    What a lovely bunch of toys you have assembled here Pix! I am envious!!
    I hangout regularly at www.zbrushhangout.com, you can catch me there working on something quite regularly.
    Be sure to visit www.lunchrunch.org.
    You can also follow me on my Facebook Page

  2. #17
    Senior Member User Gallery
    Join Date
    Apr 2001
    Location
    New Zealand
    Posts
    841

    Post

    Wow! What a great collection!!

    I especially love the "hovercraft", plants & Axe. Brilliant!
    Upham's ZLand! ZBrush For Newbies!
    http://zbrush.cjb.net/

  3. #18
    Senior Member User Gallery
    Join Date
    Aug 2002
    Location
    The Wicked Tip of West Texas
    Age
    34
    Posts
    3,395

    Post

    Amazing Models!
    It gives me ideas just looking at it! I LOVE the plants/trees...

    I too would like to know the Light and zmode shadow settings and at what draw size this was made in. Looks like a simple shader mat to me though. Another thing to pick, if i may, would be the texturing. Amazing job of course. What is the size of that texture! The detail is great! AUVTiles maybe?

    Thanks Pix for the inspiration!

  4. #19
    Senior Member User Gallery
    Join Date
    Nov 2001
    Location
    Ireland
    Age
    39
    Posts
    423

    Thumbs up

    Really cool! Does anyone else find that the tool crashes Zbrush when you reduce the density of the mesh to 2?

  5. #20
    Senior Member User Gallery
    Join Date
    May 2002
    Posts
    321

    Post

    damn, thats cool

  6. #21
    Senior Member User Gallery
    Join Date
    Jul 2001
    Location
    Germany
    Age
    44
    Posts
    1,322

    Thumbs up

    Great models
    Modeling and texturing of the creature in your first image are fantastic

    Stargo

  7. #22
    Senior Member User Gallery
    Join Date
    Aug 2002
    Location
    The Wicked Tip of West Texas
    Age
    34
    Posts
    3,395

    Post

    I noticed that the tool does act a little weird at 2.

  8. #23
    Member User Gallery
    Join Date
    Apr 2001
    Location
    Sweden
    Posts
    65

    Post

    WooooooooW!

    This is so inspiring! Thank you pixolator for posting these images!

    That is probably the best "Zsphere test" I have ever seen and light setup (material) is so good!

    I can't go to sleep now......

    Thanks

  9. #24
    Senior Member
    User Gallery
    Join Date
    May 2001
    Location
    little happening
    Posts
    1,982

    Post

    Great to see you posting again. An inspiring walkthrough and reminder of the modelling possibilities with Zspheres.
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  10. #25

    Post

    Thanks
    As for the render settings... I will later post a small sample-document which will allow you to examine and experiment with the render and lights settings.
    Meanwhile, here are two more tests...

    First is the HammerTail ( or Hammer TailHead) creature. The HammerTail uses his hammer-llike tail to pound their head into the ground...


    ...an artifact-like image of the HammerTail creature...



    Next is a a creature with an obvious talent for skiing...

    Some of the areas in the above mesh are yet to be refined.

    KenH: I have re-zipped and re-uploaded the file, you may want to try redownloading.

    -Pixolator

  11. #26
    Senior Member
    User Gallery
    Join Date
    May 2001
    Location
    little happening
    Posts
    1,982

    Post

    gorgeuos walkthroughs again. Stick a judge's head on that hammer tail Pix and it would sum up the law. Great character and very humerous idea.
    ......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.

  12. #27
    Senior Member User Gallery
    Join Date
    Feb 2002
    Location
    ohio, U.S.A
    Posts
    1,194

    Post

    WOW!!!!! How about a nice landscape for your characters to play in. As always you are an inspiration! Thanks for sharing your work!

  13. #28
    Senior Member User Gallery
    Join Date
    Dec 2001
    Location
    Frederick, Co. U.S.A.
    Posts
    1,146

    Post

    Thanks for the tip on the bristle brush option!!! Great work on all of these!
    Love the texturtes and modeling of that first one especially!
    Michael


    "I am still Learning"




    By: Michelangelo









  14. #29

    Post

    Thanks
    For those who are interested in experimenting with a GI-WhiteLight-look, such as the image below...



    ...I am including a small portion of the original DinoEgg ZBrush document. This document was rendered with a single light and one modified material.

    To use this file... Download the ZBrush document by clicking in here ,extract the zip file and open the document in ZBrush. Execute BEST RENDER and when rendering is completed, press CTRL+0 (ctrl+zero) keys to display the image in half-size-antialiased mode and you’ll see a portion of the above image.
    You may save the material and light from this document and use them ('as is' - or modified) in your images.

    Hope this helps
    -Pixolator

    P.S. boozy floozie

  15. #30
    Senior Member User Gallery
    Join Date
    Aug 2002
    Location
    The Wicked Tip of West Texas
    Age
    34
    Posts
    3,395

    Post

    Oh Thank you!

Page 2 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •