What a lovely bunch of toys you have assembled here Pix!I am envious!!
What a lovely bunch of toys you have assembled here Pix!I am envious!!
I hangout regularly at www.zbrushhangout.com, you can catch me there working on something quite regularly.
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Wow! What a great collection!!
I especially love the "hovercraft", plants & Axe. Brilliant!
Upham's ZLand! ZBrush For Newbies!
http://zbrush.cjb.net/
Amazing Models!
It gives me ideas just looking at it! I LOVE the plants/trees...
I too would like to know the Light and zmode shadow settings and at what draw size this was made in. Looks like a simple shader mat to me though. Another thing to pick, if i may, would be the texturing. Amazing job of course. What is the size of that texture! The detail is great! AUVTiles maybe?
Thanks Pix for the inspiration!
Really cool!Does anyone else find that the tool crashes Zbrush when you reduce the density of the mesh to 2?
damn, thats cool![]()
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Great models![]()
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Modeling and texturing of the creature in your first image are fantastic![]()
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Stargo
I noticed that the tool does act a little weird at 2.
WooooooooW!
This is so inspiring! Thank you pixolator for posting these images!
That is probably the best "Zsphere test" I have ever seen and light setup (material) is so good!
I can't go to sleep now......
Thanks
Great to see you posting again. An inspiring walkthrough and reminder of the modelling possibilities with Zspheres.![]()
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......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.
Thanks
As for the render settings... I will later post a small sample-document which will allow you to examine and experiment with the render and lights settings.
Meanwhile, here are two more tests...
First is the HammerTail ( or Hammer TailHead) creature. The HammerTail uses his hammer-llike tail to pound their head into the ground...
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...an artifact-like image of the HammerTail creature...
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Next is a a creature with an obvious talent for skiing...
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Some of the areas in the above mesh are yet to be refined.
KenH: I have re-zipped and re-uploaded the file, you may want to try redownloading.
-Pixolator![]()
gorgeuos walkthroughs again. Stick a judge's head on that hammer tail Pix and it would sum up the law. Great character and very humerous idea.![]()
......Nobody tries to be lah-di-dah or uppity--There's a cup-o'-tea for all.
WOW!!!!!![]()
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How about a nice landscape for your characters to play in.
As always you are an inspiration! Thanks for sharing your work!
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Thanks for the tip on the bristle brush option!!! Great work on all of these!
Love the texturtes and modeling of that first one especially!
Michael
Thanks
For those who are interested in experimenting with a GI-WhiteLight-look, such as the image below...
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...I am including a small portion of the original DinoEgg ZBrush document. This document was rendered with a single light and one modified material.
To use this file... Download the ZBrush document by clicking in here ,extract the zip file and open the document in ZBrush. Execute BEST RENDER and when rendering is completed, press CTRL+0 (ctrl+zero) keys to display the image in half-size-antialiased mode and you’ll see a portion of the above image.
You may save the material and light from this document and use them ('as is' - or modified) in your images.
Hope this helps
-Pixolator
P.S. boozy floozie![]()
Oh Thank you!![]()
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