Today's test image...
The Twotails was created from a simple ZSphere tool that was adaptive-skinned (level-4) and edited. The texture was painted with the SimpleBrush and an an extensive use of HighlighterBrushII with ‘Bristle Mode' active (Bristle Mode is a recent addition to ZBrush but since it was not mentioned - you may have overlooked it ). The texture was applied to the object by using TextureMaster.
If interested, you may download the base ZSphere tool (see bottom-right of the above image) by clicking here.