-
thanks kaiserkloud, yes skin is difficult and i need learn more about how create the materials. did some nicer tests today already :-)
-
Good one!
You already noticed a strange cycles behavior on very thin fibers, yes?
We have to wait for SSS and hair-particles cycles support. Hair in blender is superior to zb after all. Have you tried it? BlenderInternal renderer is needed in this case.
Excellent clothes BTW.
-
hi michalis :-) ... yes, with the duke i had problem with thin hairs,,,but i am working already on a new portrait, and i have succeed to make cycles render thin hair :-) it looks great !!! and, i have now much better skin, with a faked sss :-) i will show when is finished, soon, and tell what i did ... yes, the clothes, these were great fun :-) glad you like them :-)
-
young man
ok, here is my new approach to hair and skin rendering in cycles.
model, hair and textures created in zbrush, then exported everything to blender. to get the thin hair render nice i did two things. first in zbrush, i used a high divide number on the length of the fibres, like 10. in blender i added a subdivision modifier and additionally pressed the "smooth" button in the t-panel (this makes my machine go into knees when rendering, but it works great). for the skin, to achieve a faked sss effect, i used a material with a texture for color, and the greyscale as bump, mixed it with glossyshader which received in its color end a slightly desaturated version of the texture, and mixed it with translucent shader which received in its color a brigthnend and more contrast version of the texture. then it was just finetuning the mix and saturation values...
the only thing that puzzles me, is that on my ipad the skin looks quite red, while on my mac, the skin looks nicely pale with a slight red from the fakes sss... would like to know how it looks on your monitors...
and, i am really happy how well zbrush and cycles works together :-) so, i hope you enjoy this handsome young guy, who seems to be a little unsure whether he likes the fotosession or not ;-)
-
Hey Kokoro,
The skin looks great on my windows laptop (about like you describe seeing on your mac). The model looks great too, kudos.
Thanks for explaining your process for rendering in cycles. The only other 3D program I use is Blender. Much appreciated.
Ezra.
-
hi ezra, i am so glad my sharing is helpful :-) ... and thank you for letting me know how it looks on a windows machine. so, sounds good, maybe just the ipad has strange monitor settings :-) thanks !!
-
Great Looking Hair and the skin tones are fine on my hd monitor a little on the pale side but well balanced overall.....
And horsies back not broke just heavy shadow and ao and definitely turning into taffy..Of course I was more
interested in creating the flesh inside.....
I also like the work on the boys clothes..nice work Deke
Last edited by blueferret; 03-27-12 at 03:24 PM.
Blue Ferret 3d .......... CG Society
" In Life like Art one must allways search for the connected Perspective " * D.J.S.
-
hi deke, good, skin color on the pale side is what i intended, redhaeads often have paler skin :-) glad you like... will watch waht you do with horsie :-)
-
-
hi tony :-) yes rim light is great idea. will see how it looks. thanks !
-
-
thanks glenn ! glad you like the emotion in this portrait, as it is always what me interests most to capture :-) ... and, i see you are back with renewed energy on the boxers, with fresh eyes. i will follow, muhammed ali, i know too :-)
-
old man
inspired by some very nice speedsculpts we had here at zbc, i did tonight one too... this was a 2 hours session, fun :-) ...
-
Very Nice.....Would have taken me a lot longer to get that sculpt down..... Deke
Blue Ferret 3d .......... CG Society
" In Life like Art one must allways search for the connected Perspective " * D.J.S.
-
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules