1. #781
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    Amazing work my friend! congratulation on the top row! some of the best folds and details I've seen!

  2. #782
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    I'm speechless! Super like!

  3. #783
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    I love this works!Awesome!!!

  4. #784
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    Some really beautiful work!
    "We are living on this planet as if we had another one to go to." - unknown


  5. #785
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    Thumbs up

    always love your works!
    My Blog
    My only ZBrush Thread
    ....................................
    ...keep zzzbrushingzzz...

  6. #786

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    Incredible sculpting!

  7. #787
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    Excellent work.
    I'm curious how much is modeled in the basemeshes and how much is done in zbrush..

  8. #788
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    Amazing works...

  9. #789
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    Hey
    Thanks all for the kind words !

    so, I'll try to answer every questions.
    The first character is around 70 millions polys and has around 300 subtools. The only one way to keep being able to work
    Dynamesh was not implemented yet so I did very simple basemeshes in SIlo first. I love sculpting so I use to start from very simple basemeshes to sculpt them then with brushes and customized alpha in Z.

    Thanks again guys !


    examples :
    Available For FREELANCE
    Website

  10. #790
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    Thumbs up off the chain

    Wow that is totally mindblowing. These sculpts are amazing, thanks for sharing these high detailed images. a great reference for sure man,
    your sculpting skill cedric is very inspiring and impressive at the same time! The folds look like a 3d print of a reel guy
    Keep it going mate and happy sculpting!
    Cheers,
    - Kenny
    Kenny Carmody
    Student for 3D-Modelling and 3D-Sculpting
    ShowReel May2012 -
    http://vimeo.com/42027953
    CGHub Portfolio - http://kc-production.cghub.com/
    Blogfolio -
    http://kennycarmody-art.blogspot.de/



  11. #791
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    Doesn't get much better. Awesome style and detail!
    www.aamirkarim.com

  12. #792
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    How much time did you spend on one of this models?
    Daranga Mihai
    Lead Character Artist Ubisoft
    Bucharest

  13. #793
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    sorry for posting a picture in your thread i will remove it after your reply...
    just have a question to make it clear - so this red outlined was one of many alphas you generated for the glove?

    can you please show where on the shoe you used your alphas -they are so perfect!
    thanks in advance!

  14. #794
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    Thank you Ced!
    Like O/MI, I'm curious about those hard parts on the gloves!
    Can you talk a bit about the process?

    Thanks!

  15. #795
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    Really Fantastic!!!

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