“In a world filled with hate, we must still dare to hope. In a world filled with anger, we must still dare to comfort. In a world filled with despair, we must still dare to dream. And in a world filled with distrust, we must still dare to believe.” Michael Jackson.
your models are great, but your renders suck ;D What a bizzare combo.
The perfume girl is still yoru best render, yous chould have fallowed that settings, but you still nee some new render and material settings !
Anyway gj on the models .
I'd say the color suit lacks the detail we can see in the model. The fishnet dont pop out as clearly. background could use more mood too, mroe depth. Right now it reads a bit flat imho.
Keep it up
Senior artist at Ubisoft
Latest WIP: http://www.zbrushcentral.com/showthread.php?t=138393
Incredible work! Excited to see more!
I like it, but I think, there is something weird around the breast, maybe the suit is suposed to be like that, i havent seen the movie. But its only visible on grey shaded model, final render is great
The Hair is 3ds max Planes with Diffuse and opacity maps etc and tweeked in zbrush ... time consuming but I've build up a library comprised of existing 3d assets and one's i've created myself then it's mix & match till i have what i like ... but here's a link to a video tut. ..http://www.goodolddaysparade.com/pla...ps_and_diffuse.
I hope that helps
BTW Thanks for the crits & credits guys... all taken onboard.
" 'nuff said."
There is a better and more constructive way of saying that. Don't be so blunt man.Originally Posted by slocik
Anyway though I do have to say that you don't do your models justice with the compositions that you choose to display. I love your Perfume ad. That alone impressed the hell out of me. The other two, though very well modeled, leave something to be desired in the overall illustrative quality of the image. You tend to loose the model in the images you posted. You pour so much into them, show em off like the bad ass gun chick, I would make her shooting right at us, same scene just move the camera and tweak the materials. really interact with the viewer, your models will hold up, I promise. Just trust it.
great job, and excellent renders.
Thought it seemed appropriate to post this today ... did awhile ago but like so many of my images, never posted.
Last edited by deckard01; 11-01-11 at 03:47 AM.
Latest bit of fun.
Created in Zbrush,3DS Max and Photoshop.
Last edited by deckard01; 12-18-11 at 08:29 PM.