Last edited by FAFF; 05-06-11 at 02:16 PM.
These are really nice environment sculpts Well Done
My Thead ( Teenage Mutant Ninja Turtle, Centaur and other)
2011 University graduate looking for employment
Practice, practice, practice. Every skill is perishable,. Only by constant practice will you be able to hone your craft.
Gorgeous work. It really came out great in the UDK engine.
For the hieroglyphs, did you just subdivide the geometry a lot before applying them, or did you use HD sculpting for those?
Thanks for yours comments !
@ hendrik F : I use the planar and trim brushes to keep a hardedge aspect. For the cracks, I use a custom brush, mix between Dambrush and slash.
Unfortunately I can't share it :/
I also use a flatten brush with a brush modifier to -100 for my sculpts.
@ kaleden : For the hieroglyphs, I applied with an alpha using the projection master. I subdivided the geometry before applying.
Amazing. Just carious, what is the base mesh you're using?
Really good work!!