1. #1
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    Default Sketchbook_2011 and other.

    Good morning all brushers,
    That made a long time that I had not posted anything, I decided to make a sketchbook and other thing for this year. Hope you like it and happy ZBrush !!

    1/
    A bust after having seen the exposure of Franz Xaver Messerschmidt at Paris (Louvre).

    2/
    A Minotaur, it's a WIP, need more armor and fine detail on body.

    Any c and c are welcome.

    Emmanuel.
    mino_close_up.jpg buste01.jpg
    Last edited by Maya4fun; 05-13-11 at 01:24 PM.

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    Second sculpt bust and playing with material and brut render on ZBrush4. Great quality on ZBrush 4 with the DOF. I work without symmetry for more realism on the expression.

    Hope you like it !

    Emmanuel

    buste02.jpg buste02FP.jpg
    Last edited by Maya4fun; 05-09-11 at 02:17 PM.

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    nice job! I hope see the big robot soon ;-)

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    Quick sculpt and hand polypaint. (+/-2H00)
    Maybe i'll start body if i have time to do and idea for concept.

    Any critics and comments are welcome.

    Emmanuel.

    PS :
    Inspired by Abe (Hellboy).

    fish_01.jpg step_fish.jpg
    Last edited by Maya4fun; 05-09-11 at 02:17 PM.

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    Thank you fanatique,

    For the big robot is in material construction but ushhhh... it's a secret.

    In this shot, more painting on the FishMan and adding some other detail. More soon.

    Hope you like it.

    Emmanuel.
    fishman02.jpg

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    Rendering test with SSS and Maya/MR without compositing. After i add some elements like glasses,pipe, gill, etc....

    Emmanuel.
    Aquaman03.jpg

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    Okay....

    This is the evolution of fishman, decided to build some detail, glasses need more definition on ZBrush like scratches etc. I'll post later an evolution of the head like gill and prolongation of nostril like a fine tentacle. What did you think about it ? More robotic detail and clothing soon.
    C and C always welcome.

    Emmanuel.
    aquaman_4.jpg

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    No replies ? Well i'll continue.

    Some props for the minotaur and close up without blur to see detail.

    Emmanuel.
    mino_03.jpg mino_02.jpg
    Last edited by Maya4fun; 05-09-11 at 02:18 PM.

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    Nice evolution for the fishman, great idea the goggle!! I think could be more intresting with more details on gills.

    Minotaur,may be more objects with him ill be better to feel him alive.

    some ref :

    http://underthemountain.files.wordpr...-of-faathi.jpg

    (clogs):

    http://www.jackgames.fr/images/catal...664f5de873.jpg

    http://www.josephwu.com/dnd/minibase...r/bacr0101.jpg

    great work Emmanuel!

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    sorry i didn't see the loincloth XD and could you post a front picture with foot please

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    Oooh, brutal looking. I like this ALOT!!

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    @Dragon :
    Thank you for feedback Dragon ! It's what i wan't to achieve with minotaur >>>
    Brutal look !
    Happy you like it and hope you like the following !

    @ fanatique :
    Thank you fanatique for the reference and for comments. I'll post a face/side view of Minotaur. Need a lot of work but i need to combine part and retopo some part because i have too many subtool and for pose it's not so easy with many small part like nail for exemple.

    Here it is !

    Cheers,
    Emmanuel.

    face_side_mino.jpg

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    I have modify many parts for finally make him in pose and i work in composition.
    It's a WIP but that shows you state advance. The first screen is flat shaded and the second is with occlusion and shadow with depth of field full ZBrush. Hope you like it.
    Please, leave a comment.
    Emmanuel

    flat_c.jpg render_c.jpg

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    Really like the pose of the minotaur. Definitely gives him life. Also like the size difference with him and the people crawling on him. Only suggestion is possibly making him interact with the human figures a bit more, with possibly his head angle.

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    yeah nice posing!!!!

    if u reduce stone's height, the minotor feel more big.
    may be interesting and funky if a man drive the nose of this minotor.
    good job Emmanuel

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