New here,.. how does this compare to something like Bodypaint,.. for painting textures?
It blows it away hahah well having said that....all programs have their best better and good points. but I can't imagine life without it....Projection Master I mean. I can do anything I want to a 3d model from coloring to texturing to displacing all with imagination, alphas, no alphas, and a few brushes no one else has yet.....I am sure the copy cats will soon follow tho.
Ok thanx but the texturemaster is more easy to use or no?
how can i rotate the head in the projection master ?
I wouldn't say it 'blows it away', they are aimed at slightly different things. Its like comparing painter (bodypaint) and photoshop (zbrush); Photoshop can do some natural media tools, but painter is better at that. But photoshop does many other things, and in general is a more useful tool.
Bodypaint is designed almost purely for 3d painting of objects, and has lots of features to make that easier. A good preview renderer, brushes that paint multiple attributes at once (so can paint colour, specular and bump in one hit), and several UV tools.
Zbrush limits you to painting one map at time, and has a more limited preview renderer than bodypaint (although it is still very good). But zbrush also gives you its amazing modeller, a good displacement map generator, and all the 2.5d paint tools. And its about the same price of bodypaint isn't it?
Best to try both demo's and see what stuff you need more.
As for the question about rotating the head while painting, you have to 'pick up' the model, rotate, and drop it to the canvas again. If you want to apply colour while the model is still live, go into your draw options and uncheck zadd, zsubb, and select rgb. You're limited to a basic airbrush this way, but its good to quickly throw down some colour before going into the more fancy projection master mode.