1. #1

    Default maciej's wips

    GLEES-DAAH

    Only a rough prototype this far but I wanted to share my idea.


    glees-daah proto23.jpg
    glees-daah proto14.jpg
    glees-daah proto21.jpg

    Last edited by maciej; 04-25-11 at 08:57 AM.

  2. #2
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    "HEADS FOR SALE, GETCHA HEADS HERE $5!"

    haha, interesting sculpture, its clever making the hands as heads.
    www.matthewkean.com

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    Available for work

  3. #3

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    Thank you kindly. Although I admire Muhammad Ali (my personal hero) I never understood boxing but there's a lot of powerful poses in box. I hope to capture more in the future.

  4. #4
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    Default Oh God, kill it with fire.

    That is one creepy....thing.
    My art blog. Guaranteed retina friendly.*

    *Results may vary, consult physician if temporary blindness or vertigo occurs.
    http://urchinator.blogspot.com

    ZBrush Thread of Sketchyness

  5. #5

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    RATMAN

    Early, prototyping stages of Ratman. No texture, no fur and lots of missing detail.

    ratman page.jpg

    Backstory: Mean, lean, bravest rat in The Bin (scared of cats and gets everything wrong everytime he tries to save a fellow rodent). His heart takes one of half of his torso - the other filled up by his stomach. Driven by ill experiences (some of which occured in the worst parts of Catham) and a past event that saw his parents die in a mouse trap this rat will never stop from trying to help fellow Bin dwellers (unless he smells food on the way in) and making an utter fool out of himself.

    <table class="fieldset" width="100%" border="0" cellpadding="0" cellspacing="1"><tbody><tr><td>ratman01b.jpg
    </td><td align="right">
    </td></tr></tbody></table>
    Last edited by maciej; 04-25-11 at 10:38 AM. Reason: confidential

  6. #6

    Default

    ratman17_1k.jpg
    ratman18_1k.jpg
    ratman14a.jpg
    ratman15a.jpg
    ratman16a.jpg




    slowly working it up<table class="fieldset" border="0" cellSpacing="1" cellPadding="0" width="100%"><tbody><tr><td>







    <table class="fieldset" border="0" cellSpacing="1" cellPadding="0" width="100%"><tbody><tr><td></td><td align="right">












    </td></tr></tbody></table><table class="fieldset" border="0" cellSpacing="1" cellPadding="0" width="100%"><tbody><tr><td>



















    </td><td align="right">











    </td></tr></tbody></table></td><td align="right">












    </td></tr></tbody></table>
    Last edited by maciej; 04-27-11 at 04:57 AM. Reason: updating

  7. #7

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    previous ones were made on a dual core (2.0 GHz) HP Pavilion (256mb GPU)

    and the following ones - the 20 minute abstracts - on an Asus V1000S, Intel Core 2 Duo (2.5 GHz), 4gb RAM, NVidia GeForce 8600M GT (512mb)



  8. #8

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    On mechanical life. Free-styling exercise. Initiated in Sculptris, taken to Z and refined after dynamesh update.

    Last edited by maciej; 11-19-11 at 05:39 AM.

  9. #9

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    Today's freestyling fun.

    Total time: 4 hours.

  10. #10

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    More freestyling fun (total time: 50 min):


    Oracle - updated:


    Warsaw Mermaid (base mesh by Knacki):


    Mermaid's Sabre

  11. #11

  12. #12

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    Ratman

    <iframe src="http://player.vimeo.com/video/39713704" width="500" height="569" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>


  13. #13

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    Color prototype:

    <iframe src="http://player.vimeo.com/video/40098086" width="500" height="569" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe>

  14. #14
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    Macjec, you have some really interesting and fantastic sculpts here! It's sad that you don't get more replies. I love Ratman and Pinoccio hula-hooping with the One Ring.
    Deviantart

    An old dog, learning some new tricks.
    Finished works
    Push the button, Frank!

    Joel: I can't do it... this just isn't working. I don't know how Shatner does it every week!
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  15. #15

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    Quote Originally Posted by voodoodad View Post
    Macjec, you have some really interesting and fantastic sculpts here! It's sad that you don't get more replies. I love Ratman and Pinoccio hula-hooping with the One Ring.
    Thanks, it has to do with time. Modelling isn't my main interest (and in order to make something awesome you need decent gear - that's why I try to convey ideas mostly) and there's obviously and primarily - it's hard to compete with the greatest in the World. I used to be a regular Sculptris user because I think it's more of an artist's tool but since the introduction of DynaMesh I moving my models to Zbrush and will continue my work here.

    I'm glad you like Pinocchio, here's more of him:
    <iframe src="http://player.vimeo.com/video/40149081" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" width="500" frameborder="0" height="363"></iframe>
    <iframe src="http://player.vimeo.com/video/34138167" webkitallowfullscreen="" mozallowfullscreen="" allowfullscreen="" width="500" frameborder="0" height="500"></iframe>

    the more complete mermaid (base mesh by Knacki)



    ...and mechanical life, I started off in Sculptris then finished off in Zbrush with all the detail work

    Last edited by maciej; 04-12-12 at 12:12 AM.

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