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I've always wondered what kind of human would ride that bike
http://www.zbrushcentral.com/attachm...hmentid=249339
THe design seems odd for some reason!
Oh now i remember a fake shadow in a imaginary box ..
uh huh ...
Such things that imagination is made of .....
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Z4R2? Sweet, some of the rendering efx remind me of the marmoset toolbag functionality.. If I would toss in my two cents, GoZ compat with SoftImage might be cooler than the 'ole obj import/export..
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Hopefully there will be some news after the upcoming Siggraph event.
Cheers,
Chris
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Hawkeye
You are right. You are anal, however, I would prefer to call it "A good eye for detail".
But anal sounds fine.
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need improvements
Please only 2 things that i dont knwo why zbruhs peopel has passed wihtout noting.
1. MAKE IT 64 BIT ONCE FOR ALL !!!!!!!!!!! other sculptng sofwtares are 64 bit Are you going to let them go with it???
2. Make something for use specs maps in final render !!!!!!!!!!!!
THANKS!!!!!!
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we already know that R2 will be 64bits so this point is checked 
I'm hoping that GOZ won't force mental ray renderer when importing model from ZBrush
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Since when did we know that it was 64bit?
Mike
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Oh wow. Officially gobsmacked and smacked down. 
Excellent.
Mike
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Polygon style masking would nice, where one places dots as edges.
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