1. #1

    Default GoB: an unofficial GoZ for Blender.

    Hello there,
    I propose my version of a bridge between Blender and ZBrush (for Windows, and maybe for Mac if there are a Max GoZ entry) .
    It is a simple Python script to import and export .obj file.
    (This is only Blender side, no Zscript or modification of ZBrush)

    The script use the official Blender obj importer and exporter.
    In fact there is many ways to bridge Blender with ZBrush and I show you two of this ways:

    First way: The semi-automatic method
    ZBrush open automatically Blender each time you click on the ZBrush GoZ button.
    In Blender an other button export objects and then close Blender.
    After in ZBrush you need to click on the import button to open the file named 'GoB.obj' in your 'Pixologic/ZBrush 4.0/ZExportImport'
    Be carefull to the Projection range slider to avoid some surprise
    To use this method, install the first script in the joined zip.


    Second way : manual method
    You have to open Blender manually. It is strange but this method is better (if you have double screens) because you can work fastest.
    In ZBrush export your objects with the GoZ features and import with the standard import button.
    In Blender export and import with the same button in the info header.
    To use this method, install the second script in the joined zip.

    There are some inconveniences to use the standard .obj importer/exporter.
    So maybe other version of GoB will emerge, or not if official GoZ will be released

    Known problem: all objects imported are renamed 'GoB', so rename manually your tools...
    Attached Files Attached Files

  2. #2
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    Default

    Thank you Stunton, I'll give it a try.

  3. #3
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    Default

    very nice plugin~~hope it can import models from blender automatic soon~~
    thanks~~

  4. #4
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    Default

    Does not work for mac, because there is no entry for max. I have tried to edit script for maya entry, but it doesn't work for me.
    Would be great if script will work also for mac users.

  5. #5

    Default

    Hello there,
    I release a new version of GoB with more features:
    - Polypainting
    - Polygroup
    - Masking
    - material (diffuse, displacement, normal map)

    A short video to see the script in action (the model used is from http://www.ir-ltd.net):
    http://vimeo.com/25621241
    -- edit: fixed, thx saika --

    To use it:
    Copy the two files in the zip in this directory:
    C:/Users/Public/Pixologic/GoZApps/Max

    Then in ZBrush, choose Preferences->GoZ->Path to 3D Studio Max and locate the Blender.exe and Skip the 3DS install.

    Next open this file with notepad:
    C:/Users/Public/Pixologic/GoZApps/Max/GoZ_Config.txt
    and add this parameter:
    -P GoZ_ExportToBlender.py

    so the first line is:
    PATH = "C:/your_path_to_blender/blender.exe -P GoZ_ExportToBlender.py"

    -- edit: you need to install the GoZ update 1 --
    Enjoy


    For Mac user:
    I dont know how GoZ for Mac works, so if you can help me to adapt this Python script to Mac world, it would be fine.
    Attached Files Attached Files
    Last edited by Stunton; 06-29-11 at 01:19 AM.

  6. #6
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    Default

    really nice!!
    but the vimeo seems broken.....

  7. #7
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    Default

    Thanks!!
    It works and nice too . But the model is imported upside down in blender.
    It's actually 180 degree roteted on x axis in blender. Could it be solved?

  8. #8

    Default

    Yep, you need to install the GoZ update 1.

  9. #9
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    Thumbs up

    Thanks. Now it works perfectly.

  10. #10

    Default

    Hi Stunton,
    Thanks for the exporter, I'm having a bit of an issue though.
    At first installed and it worked great... imported into blender upside down, THen I saw the install the GoZ update 1. I updated goz and now I am getting a error = ZSCRIPT Note:
    Tool:Export:Scale
    In...
    [IGET,"Tool:Export:Scale"]

    Any sugestions?
    -= Update=-
    Got it running, Awesome
    dunno wut I did to get it running, I just went over the install again and it worked.
    Thanks again.

    and on another note, I have gimp instead of photoshop... can I link to the gimp.exe? or as anyone tried it?

    Thanks angain for all of your time and knowledge
    Cheers,
    ~Tung
    Last edited by Tungerz; 06-28-11 at 09:06 PM.

  11. #11

    Default

    I think you cannot use Gimp instead Photoshop with GoZ update 1.
    (Gimp dont have a 3D module).

    Happy ZBrushing/Blending

  12. #12

    Default

    Yeah, thought i was reaching way our there for that one
    Tis, all good though
    Thanks again,
    Cheers,
    ~Tung

  13. #13
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    Default

    Stunton:
    This is most excellent!
    May your efforts be rewarded for this!
    The Blender community is indebted to you for this contribution.
    Doing the best I know how,with the tools I have .
    http://www.cgmystic.com/

  14. #14
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    Default GoZ Blender

    Superb!!! Absolutely beautiful tool.
    Thank you so much for sharing your talent and skills with us.

  15. #15
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    Default

    Thank you so much for your work on this plugin. ^^

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