1. #16

    Default

    Hi again!

    Here is another update. This time I've cleaned up the mesh a little more (11908 tris almost there!!!), remade the pose and made this test render on an exemple map in UDK.

    preview.jpg WIP_26-04-11-pose-UDK.jpg
    See you on the dark side of the moon

    My blog
    My YouTube Channel

  2. #17
    Senior Member Follow User Gallery
    Join Date
    Mar 2011
    Location
    England
    Age
    33
    Posts
    580

    Default

    Yes looks much better

    Can you upload the new wireframe
    Portfolio

    Current Showreel

    My Thead ( Teenage Mutant Ninja Turtle, Centaur and other)

    2011 University graduate looking for employment

    Practice, practice, practice. Every skill is perishable,. Only by constant practice will you be able to hone your craft.

  3. #18

    Default

    Hi again!!

    Here goes another pose. This time a little more offensive....

    preview.jpg WIP_27-04-11.jpg

    And here is the Wireframe update...

    WIP_27-04-11_wire_01.jpg WIP_27-04-11_wire_02.jpg
    See you on the dark side of the moon

    My blog
    My YouTube Channel

  4. #19
    Senior Member Follow User Gallery
    Join Date
    Mar 2011
    Location
    England
    Age
    33
    Posts
    580

    Default

    Cascardi thats looks much better now,

    Wireframe is much improved, i really like the new pose also, its very much a come get me sort of pose
    Portfolio

    Current Showreel

    My Thead ( Teenage Mutant Ninja Turtle, Centaur and other)

    2011 University graduate looking for employment

    Practice, practice, practice. Every skill is perishable,. Only by constant practice will you be able to hone your craft.

  5. #20

    Default

    Hi everyone!!

    Here goes another real time test. Again, I used the "foliage" map that comes with UDK as a cenario, but this time I put the two poses againist each other.

    preview.jpg WIP_29-04-11-pose-UDK.jpg

    Almost there!!
    See you on the dark side of the moon

    My blog
    My YouTube Channel

  6. #21
    Senior Member Follow User Gallery
    Join Date
    Jun 2006
    Location
    NJ
    Age
    35
    Posts
    344

    Default

    The mesh looks way cleaner now. I think you need to give him a toilet plunger though. Not sure if it sticks with the Smash Bros theme, but he always used to use them in the old cartoon. He is a plumber after all.

    Ah the good old days of coming home from school, turning on the TV and watching Capt Lou Albano "DO THE MARIO!"
    When you start to think of what everything around you would look like in wireframe, does that mean you have problems?
    __________________
    2012 PC Build: Project Liquid-6
    Thermaltake Chaser MK-1 Full Tower Case - Asus Rampage IV Extreme - Intel Core i7-3930K Six-Core 3.20 GHz
    Corsair Hydro Series H60 Liquid Cooling System - 2x EVGA GeForce GTX 680 SLI - Corsair Vengeance 16GB DDR3 RAM
    120GB Corsair Force GT Series SSD - 2x Western Digital Caviar Blue 500 GB SATA III HD -
    Thermaltake TP-1000M PSU
    Pioneer BD-RW - Samsung LightScribe DVD-RW - Windows 7 Professional x64

  7. #22
    Senior Member Follow User Gallery
    Join Date
    Jul 2009
    Age
    34
    Posts
    144

    Default

    Quote Originally Posted by XxDarkMessiahxX
    The mesh looks way cleaner now. I think you need to give him a toilet plunger though. Not sure if it sticks with the Smash Bros theme, but he always used to use them in the old cartoon. He is a plumber after all.

    Ah the good old days of coming home from school, turning on the TV and watching Capt Lou Albano "DO THE MARIO!"
    Great idea!! I really thought there were something missing on his belt, as there is a tool on his right, there should be something on the left... now I know what to model. Thanks!!!
    See you on the dark side of the moon

    My blog
    My YouTube Channel

  8. #23
    Senior Member Follow User Gallery
    Join Date
    Jun 2006
    Location
    NJ
    Age
    35
    Posts
    344

    Default

    Glad to help.
    When you start to think of what everything around you would look like in wireframe, does that mean you have problems?
    __________________
    2012 PC Build: Project Liquid-6
    Thermaltake Chaser MK-1 Full Tower Case - Asus Rampage IV Extreme - Intel Core i7-3930K Six-Core 3.20 GHz
    Corsair Hydro Series H60 Liquid Cooling System - 2x EVGA GeForce GTX 680 SLI - Corsair Vengeance 16GB DDR3 RAM
    120GB Corsair Force GT Series SSD - 2x Western Digital Caviar Blue 500 GB SATA III HD -
    Thermaltake TP-1000M PSU
    Pioneer BD-RW - Samsung LightScribe DVD-RW - Windows 7 Professional x64

  9. #24

    Default

    Hi everyone!!

    Here are the final images. (finally!!!) I really learned a LOT doing this and I hope you guys like it the way I did!!

    preview.jpg

    Pose_01-2.jpg

    Pose_02-2.jpg

    wire_02.jpg

    Maps_01.jpg

    I'm (still) working on an animation to run on UDK. Check my blog to see it (I hope it will be there soon!!)
    See you on the dark side of the moon

    My blog
    My YouTube Channel

  10. #25
    Senior Member Follow User Gallery
    Join Date
    Apr 2010
    Posts
    335

    Default

    ok, this is going to sound really harsh, but i'm only trying to help you: scrap those presentation images. the model and pose looks fine, and so do your maps, but the white background, copy and pasted images, and your contact info section are holding this image back. don't worry about an animation yet. make this look more appealing first.

  11. #26

    Default Rep: Polycount Brawl - Super Smash Bros - Mario - Cascardi

    Well done cascardi. I am really impressed with your hard work. This is probably one of the best flash games I've ever played. So good makes me wanna rebuy a gamecube with smash bros. I enjoy Super smash flash 2 very much and I am finding one person to play the multiplayer mode on freegames66 with me.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •