You mean that you have changed the default import/export preferences to your own choice, and when using GoZ, these preferences are reseted and not put back to what you defined before (and saved in your config)?
I'm having some difficulty with GoZ for Cinema 4D r13 Mac OS 10.6.8. The C4D script works and sends my base mesh to ZBrush. The GoZ button launches C4D but does not send the updated geometry. The same GoZ set up works perfectly with C4D r12 and earlier.
I got a bit confused at first with how to install GoZ. Initially I got it to work perfectly between sculptris and zbrush. Then I downloaded the update for PS CS5. After following the two instructions... I now get an error in both sculptris and Photoshop when I press the GoZ tool for either external app. The error I get is on a popup window is...
I have heard that Lightwave11 works, but Ihave version 9. Is there a way to take lightwave, or obj files into ZB and vice a versa?
All GoZ does is automate the file transfer. You can manually do everything GoZ does. ZBrush can import/export the OBJ format and in fact that is what GoZ uses for most applications that it connects with.
People were getting files in and out of ZBrush long before GoZ.
Questions about using ZBrush? Check out these valuable resources: