1. #166

    Default

    yeah its off topic.. Go under UV Map and change the UV map size either by the quick select buttons or dragging the slider...

    I have photoshop CS4 and running the go z gives me this error in both 32 and 64 bit versions..
    Anybody have a workaround ..
    Much obliged..
    FreelanceCharacter Modeller
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  2. #167
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    is there a GOZ plugin for 3DS Max 2013 and Maya 2013?
    "There is a tide in the affairs of men which, taken at the flood, leads on to fortune. Omitted, the rest of their voyage is bound in shallows and in miseries.On such a full sea are we now afloat and we must take the current when it serves or lose our ventures." Brutus

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  3. #168
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    solomon: GoZ in ZBrush 4R4 and 4R5 supports both Maya and 3DSMax 2013.

    Brutikong: it's because you need the Extended version of Photoshop.
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  4. #169
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    Default Question

    Hi guys i have a question :

    what about adding max 2013 and max 2012 paths inside GoZ ? i mean i want the two paths inside zbrush :s

    please show me how if possible !

  5. #170
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    You can't store by default two paths for the same application, you need to set the new path in the preferences each time you need to change of Max version.
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  6. #171
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    Smile GgZ!

    é magico!

  7. #172
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    Default Thank you

    Thank you Pixologic

  8. #173
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    Default Modo 701

    Just wanted to make sure you know the current Modo GoZ plug-in is not working for the newly released Modo 701.

    Thanks

  9. #174

    Default Download link?

    Hi everyone,

    I'm new to this forum and I can't find the link from where I can download the GoZ plugin. Can I get a little help?

    Thanks,

    Max

  10. #175
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    Quote Originally Posted by Maxime Beliveau View Post
    Hi everyone,

    I'm new to this forum and I can't find the link from where I can download the GoZ plugin. Can I get a little help?

    Thanks,

    Max
    The correct version of GoZ is installed automatically as part of your ZBrush 4R5 installation. Simply launch ZBrush 4R5 and use GoZ to export a file. The first time you do so, it scans your computer for compatible applications and installs the necessary components for the one you wish to use. That includes the GoZ button in the other application to send files back to ZBrush.

    Questions about using ZBrush? Check out these valuable resources:

    ZBrush Tutorial Movies: Link
    Download Center: (PDF documentation, models, plugins): Link

    Online Documentation: Link

    ZBC FAQ: http://www.zbrushcentral.com/faq.php
    ZBC Advanced Search:
    http://www.zbrushcentral.com/search....st&forumchoice

  11. #176

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    I have R4 so I guess GoZ isn't already installed.

  12. #177
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    Quote Originally Posted by Maxime Beliveau View Post
    I have R4 so I guess GoZ isn't already installed.
    It was included with 4R4 as well. But why haven't you upgraded to 4R5 yet, since it's a free upgrade?

    Questions about using ZBrush? Check out these valuable resources:

    ZBrush Tutorial Movies: Link
    Download Center: (PDF documentation, models, plugins): Link

    Online Documentation: Link

    ZBC FAQ: http://www.zbrushcentral.com/faq.php
    ZBC Advanced Search:
    http://www.zbrushcentral.com/search....st&forumchoice

  13. #178
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    Just a note about GoZ and ZBrush installers: When you install an upgrade then uninstalling the previous version, GoZ may be removed from your computer as its files are in common in both installs. Then it is strongly advised to de-install first the current version before doing a full ZBrush install.

    This problem will be avoided in the next release of ZBrush, but always take care of GoZ files which are located outside of ZBrush folder.
    Last edited by Totyo; 3 Weeks Ago at 12:13 AM.
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  14. #179
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    Default Goz for max 2014

    When will update GOZ for max 2014?

  15. #180
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    Default Maya 2014

    Would be awesome and wonderful with Goz for maya 2014, especially now when Nex is built into maya. Now i just do it the normal way (export obj) but it would be a timesaver with goz

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