I like you new girl! Congratz man!
Great work can't wait to see your next character
Awesome work! Beautifully clean.
I use that shader too, its excellent.
well done mate, she looks great
FREAKIN! AWESOME!
Awesome Incarnate. I like how even though she is reimagined she is still Chun Li, down to her thick thighs and hair loops.
Jejeje this is the real CHun Li http://www.youtube.com/watch?v=Y5lLd...eature=related
Right on Hazardous. I am going to view it intensly tomorrow-Originally Posted by Hazardous
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Wow, that is intense. I did body building when I was younger and I have to say, if no one is impressed with what this young lady is doing, think again. That is alot of weight for the reps she is doing. Heck, just her routine is nuts. I love watching very committed folks wether it's art, body building, running etc. It truely is a marvel what WE human beings are capable of doing when we push our own limits. Thanks for the viewing JUAN!Originally Posted by juancaratino
Very inspirational.
Nice JOB. CONGRATS !!!![]()
Ah, fantastic, you made it to fourth. Awsome!! Congrats-![]()
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Nice Jobs. Grats men
I'm still learning alot of this 3d character stuff and am curious as to what is meant by baking the quads?Originally Posted by Hazardous
also curious if you could explain how you did the honeycomb type pattern on the clothing. I see these types of patterns a lot and just don't know the best way to sculpt it seamlessly. Do you use the Drag rectangle with the alpha set to tile, use the roll feature of the brush, sculpt after doing a mask by intensity from a texture map, etc.?
Thanks for any help.
Last edited by skdzines; 07-13-11 at 12:12 PM.
I like it....tip rowo