I did. I've found that I don't have the knack for getting anything out of zbrush that looks passable w/o aahalf enabled.Originally Posted by Frenchy Pilou
Long dead links removed...
marcus_civis....that chalk looks impressive ..you produce very convincing natural media effects !
Frenchy.....i work BIG and scale down in photoshop !!
and a torus variation..
Last edited by jantim; 07-27-06 at 01:44 AM.
Number 25 Seurat
Number 26 Klimt
@marcus : As Jantim trick, only 500*500 result compt,
if you want use more great format for more practical paint no problem if you reduce at the end
Yet number 7 if I don't mistake
@Zoetrope : Welcome on the planet Cali Earth or Moon
Please keep the 500*500 result if possible!
This one is a a simple drawing in grey-tones in combination with a material that gives out an impresssion of a "cut -out" effect ,or a sort of impasto...
...and reducing the size of a render can also mean the loss of detail so i post this "real size" detail of this effect !
Jantim, you have to make a little drawing course for the inept like me.... Go make a tutorial video, I'll buy a copy!
Lemo..i started using the 2D brushes because i'm not that good at painting and drawing...to understand how light effects the colors of a model- e.a. tonal values- is still very difficult for me... if i see the work of great painters i don't know if i should work harder, or just stop !
..............i used all sorts of brushes in 2d for this one, the hair is done with snakehookbrush in 2D and some strokes with a small Zadd, i mostly used the colorized spray with a 2D form, mostly a triangle shape !
So this image concludes the natural media for me ,...i think !
Last edited by jantim; 07-28-06 at 04:07 AM.
love the work you're rolling out. I was groovin' on Cali's confetti face render, then noticed the toroids. Even more energy than confetti-- (hmm, what a concept surface to cover a mesh! Like she's in a Life-Saver's storm.)
Thanks for showing the close-up of the white version. Whatever you did, looks like carving low relief into laminated paper. Nice work on all.
Its basicly the combination of a render/drawing & a material with bumpsettings, you can transform any image into a sort of relief if you use a correct material !Originally Posted by Davinci990
.................................................. .................................................. .......
In the picture below you can see a drawing\render with a flatcolor material on the left,...and the same picture in combination with a bumpshader materal on the right !.
if you set the bump to a moderate value and use a light from the side you can get this result !
...an avatar of the famous "Texture 13" inside the prog
Ps Cali ginger : the serial is still alive