1. #1
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    Smile Morgaine's Sketchbook WIP's and Fanart (Possible nudity) with free Chainmail mesh

    Hello community,

    I start my first Zbrush sketchbook now and I would be very happy to get some constructive reviews and criticism in order to further improve my work.

    It's a fanart about a male Ranger from GuildWars with a Ranger Obsidian armor. http://wiki.guildwars.com/wiki/Ranger_Obsidian_armor

    Character.jpg

    Ghalion rev.jpg (ingame screen) my reverence

    (GuidWars © 2009 ArenaNet, Inc. All rights reserved. NCsoft, the interlocking NC logo, ArenaNet,
    Guild Wars, Guild Wars Factions, Factions and all associated NCsoft and ArenaNet logos and designs are trademarks or registered trademarks of NCsoft Corporation.
    Copyright © NCsoft Corporation. All other registered trademarks or trademarks are property of their respective owners.)



    Character2.jpg


    Sturmbogenstrip.jpg


    I hope you enjoy.


    At the moment I make tests using a chainmail on the right arm but unfortunately the mesh does not do what I want it to.

    If someone can say how to do in Zbrush, I would be very happy.

    And I think it's time to give back a free ZTL-Chainmail mesh ( Maybe someone has a use )

    chain.jpg
    Chainmail.zip

    Happy ZBrushing!

    Christian
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    Attached Files Attached Files
    Last edited by Morgaine; 04-09-11 at 01:44 PM.

  2. #2
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    Here's some crit

    When looking at the sideview it seems he is way too wide, like his chest is pushed forward. I guess he could use some minor anatomical adjustments, wont point out any because i'm a beginner at anatomy myself. I like his face tho, especially in profile, looks very heroic.
    "It's never too late to learn a new skill" - Lex Luthor

    My DeviantArt

  3. #3
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    fantastic , notonly a gw ranger ,but a free ztl ,thanks!!

    might sculpt my necro at some point!

    also thought you might find this interesting
    http://a5.sphotos.ak.fbcdn.net/hphot..._5037496_n.jpg

    commando high poly they posted on their facebook a while ago.

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    Thanks, VictorCS for the crits and reply, I had a similar thought but I was just not sure.

    Thanks, Setha ..."might sculpt my necro at some point! Im very curious on your Necromant.
    The ZBrush picture is great, I found this was one of the best April fool's by ArenaNet - it was verry funny.

    Christian

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    Smile Vampirella (WIP)

    Hello Zbrushers

    It's now time to post a new WIP and fanart
    all done in Zbrush.
    Vampirella (© by Dynamite Entertainment)

    thumb.jpg

    vampirella-clay.jpg

    some BPR and polypainting

    vampirella-front.jpg

    Vampirella-left.jpg

    Vampirella-side.jpg

    (not yet finished)

    and I would be very happy to get some constructive reviews and criticism.
    C&C is always welcome


    Happy ZBrushing!
    Cristian

    P.S.: thank's pixologic for this great tool

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    I love frazetta's interpretation of vampirella. If you are basing your sculpt on a fictional character try to reference as much anatomy as you can regardless, even if the character you do, may be stylized and exaggerated. There are issues with her boobs, her lower pelvis area, legs aren't that bad actually.

    Try to use the dam_standard brush for her hair. Adjust your lazyradius to about 30 because the default is 0. and set your z intensity to a really low number, and brush in the direction of the strands. If you just start digging and making random strokes and prominent ones that intersect alot, you'll get hair that looks like straw or spaghetti hair.

    you render you need to start using the sss brp and more passes... it's a shame that you lose a lot of the nice deformations you have going on her body. especially after you tweak small anatomical errors she has.

    Overall, cool piece, and great effort!!

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    Thanks 3dMob for your C&C's

    I'd be more than happy if you can specify the anatomical errors please, that would be nice, I have probably already looked at it for too long.
    And many thanks for your fantastic dam_standard brush advice, I will give it a try and re-do the Hair.

    And I have trouble with the passes, because any of them has locks and I dont know how to put them in the document layer.

    Btw, here's a small detail of the bat.

    Bat.jpg

    Christian

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    yeah the pubic mound looks very wide and is sticking out too much. For your abdominal and lower back area, look at pictures of side shot of a body, because the spine has a curve. her lower back area is very rigid, her big butt is covering it up but it doesn't feel natural. Boobs don't look natural, and for a painter who painted her in a 60s 70s era, the boobs did not look like she had a boob job, but yours do.

    when you have a locked layer in photoshop, the fastest way to get rid of it is just duplicate it, I always do, because it's also good practice to have an original of your image.

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    Thanks for your explanations, 3dMob
    and because the layers - Sometimes I'm really blind

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    a small update



    I'm waiting on the ZBrush 4R2b update


    cheers
    morgaine





  11. #11
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    I never thought I would see two threads here with Vampirella in them at the same time! Not that I'm complaining, mind you!
    "An artist never really finishes his work, he merely abandons it."
    Paul Valery





  12. #12
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    Default butter face

    her body isnt too bad but her face needs work
    "And your very flesh shall be a great poem" W.Whitman

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