Hi,
Quite a few people asked me to do a prop tutorial .I got a little time of work and thought I’d put one together today…so here it is !
Steve.
Diagram
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(A) Blade created with Pixolators ( Blade style 3 Tutorial )
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(B) The Sphereinder 3D tool placed and was used 3 times ,each time
decreasing the size by about half then placing.On the 3rd one (smallest) I add a grid mask
and inflated leaving the mask in position . -
© Next bring up the Cylinder 3d tool .Go to SELECTION/Mask all ,then click Rows/Sel 2
and DEFORMATIONS/inflate to desired amount .Then place 2 of these tools one above the other
as shown in diagram. -
(D) Bring up the Cylinder tool again, go to DEFORMATIONS/Taper to around 30 .
Make sure the cylider is upright in the deformations view panel.Then go to SELECTION/Mask all,
And click Cols/sel 1 then DEFORMATIONS/inflate to your desired amount .
5 (E) Next you create a bridge with 3 rings, joining what you’ve created so far for the handle .
Bring up a Torus tool ,then SELECTION/Mask all and click Cols/sel 3. DEFORMATIONS/inflate to whatsuits you
And place ,one abve the othere ,using the snapshot and Edit/move.
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(F) Take the Helix 3D tool and place as is.
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(G) The Handel was created with the cylinder tool .First make sure the cylider is upright in the deformations view panel
and size it up to about 70 on the Y axis .Then SQUEEZE to about –(minus) 5 then SELECTION/Mask all ,then click Grd/Sel 1.
Place the handle . If you want a finer pattern ,just increase your mesh with DEFORMATIONS/Divide . -
(H) .At the top of the handle 3 Torus tool are placed to hold the gem stones .On the first 2 go to DEFORMATIONS/Sbend
and bend it slightly ,make sure the torus is uprightand side on in the deformations view panel. ,then place it .
The top torus as been twisted INITIALIZE/Twist ,lower the poly count down to get the twist .You can place this one after the next stage.
9 (I) Bring up another Torus tool got to SELECTION/Mask all ,then click Grd/Sel 1, and place 2 at the top of the handle and 2 at the
bottom as shown .Then place your twisted torus from the last stage .
- (J) Finally ,Back to the tool palette for the Sphere3d .Next go to INITIALIZE/Hdiv 7 Vdiv 9 ,make sure the Quick Edit 3D is on in the
Prefrences palette. Then place the gems with snapshot .
Just to finish ,cut some drip grooves in the knife blade with the Eraser tool and a circular alpha. Add a few more little detail ,what ever comes to mind
And your good to go !!!
MultiMarker these objects together and you’ve got a Dagger for all occasions !
Materials : Blade and all other metal parts = TexturedMetal
Gems = GelShaderA
Handel = BasicMaterial
Hope you enjoy and get something from it !
Stevie_rae.