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Sculptris Sketchbook
Hi everyone,
I wanted to post my latest sculptris capture vid here.
The sculpt is based on a concept by Gavin Ball.
Timelapse on Vimeo
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Very nice stylized head. You should also post your other sculpts. They are fantastic! Did you have previous sculpting experience prior to using Sculptris?
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I love your carricatures, splendid.
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I like the last 2 guys, were they rendered in sculptris?
IF so.. What skin material did you use?
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cdrake | thanks on the comments. i did post some of the older stuff as well, i guess something went wrong, i'll try posting again. as for prior sculpting experience, yes i've used other packages for sculpting. i was doing quite a bit of poly modeling prior to that as well.
maciej | thanks, means a lot as i'm a big fan of caricature.
holyenigma74 | thnaks. they were textured in sculptris, but are software rendered using GI with a SSS shader.
Last edited by SyntaxError; 04-09-11 at 06:41 PM.
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some more of older sculptris stuff. this one is a full capture start-finish.
Part 1
Part 2
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Wow! Im an instant fan. Keep it coming.
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F i L | thanks! it's modo.
BlackCubes | thanks!
here's a few renders of the closeup of the head.
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a speed sculpt from today with the alpha6.
i like the feel of it, seems Tomas had tweaked the brush engine a bit. it's subtle but feels smoother.
screenshots are from silo, imported to make the hair
Last edited by SyntaxError; 06-23-11 at 11:56 PM.
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I recognized that it was you, quirkusmandible, after second post. Great character design, and renders.
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