Great creature and awesome render!
There will be a lot to learn for sure in your online workshop!
Looking for Full Time Work
nice work man ! i love it
Great character! Really awesome image!
My ZBrush Class: http://www.zbrushcentral.com/showthr...my-local-Class
Lady of Naga - A Digital to Bronze Art:http://www.zbrushcentral.com/showthr...5-Lady-of-Naga
This whole character is made from dynamesh Right? I'm wanting to learn how to use dynamesh to create the whole body not just in parts but all one complete mesh..
I struggle with doing so and keeping the resolution of the dynamesh pretty light.. the resolution can get pretty heavy. do you show a technique in how to do so?
Edit: I read a little more about it.. I found my answer.. its cool to see that this whole thing is made from dynamesh.. can't wait to watch.
Last edited by selahpoetic; 05-03-12 at 07:07 AM. Reason: I found my answer...
Ralf, Kenny, stefano, RJ, ljabli, cascardi, SolidSnakexxx, Jason, Marten, selahpoetic, Cam --- THANK YOU. I'm glad you likee. He was a labor of love!
selahpoetic: Yeah, dynamesh was used although looking back I need to be more careful how I use that feature when in production mode, which is how I treated this guy. I did a clean retopo for cinematic animation and displacement. Dynamesh can limit your technical abilities to push the detailing because of the nature of the way dyna works. It's super great for getting things started, especially when concepting things out initially! Just gotta find that balance in your workflow.
Rendersheets of the sculpt/paint:
Amazing work, love it
just wonderful and totally inspiring, man I need to go to the bank and get me some money to buy this beautiful tutorial!
Love the overall sculpt, just amazing. The anatomy is looking so crispt and love the plates on the different muscle groups!
Just astonishing Jesse