Great creature and awesome render!
There will be a lot to learn for sure in your online workshop!
Great creature and awesome render!
There will be a lot to learn for sure in your online workshop!
Looks great.
nice work man ! i love it
wow!! .... I mean, WOW!!! really love the concept, and the feel of the character!! it really looks like the ideal of a hunter: strong and heartless!! just wonderful!!![]()
Great character! Really awesome image!
The Queen and Her Groom: http://www.zbrushcentral.com/showthr...-and-her-Groom
Lady of Naga - A Digital to Bronze Art:http://www.zbrushcentral.com/showthr...5-Lady-of-Naga
Really great!
Great work Jesse!!! keep it up, mate!
Best regards mutte
My ZBC sketchbook / Z4beta thread
CG-portfolio / CGHUB
BLOGSPOT
freelance cg sculptor/creature designer
This whole character is made from dynamesh Right? I'm wanting to learn how to use dynamesh to create the whole body not just in parts but all one complete mesh..
I struggle with doing so and keeping the resolution of the dynamesh pretty light.. the resolution can get pretty heavy. do you show a technique in how to do so?
Thanks.
Edit: I read a little more about it.. I found my answer.. its cool to see that this whole thing is made from dynamesh.. can't wait to watch.
Last edited by selahpoetic; 05-03-12 at 06:07 AM. Reason: I found my answer...
Pretty slick looking character Jesse. Would love to take a closer look at your process for this work. very polished.
copyright 2012 all rights reserved.
Ralf, Kenny, stefano, RJ, ljabli, cascardi, SolidSnakexxx, Jason, Marten, selahpoetic, Cam --- THANK YOU. I'm glad you likee.He was a labor of love!
selahpoetic: Yeah, dynamesh was used although looking back I need to be more careful how I use that feature when in production mode, which is how I treated this guy. I did a clean retopo for cinematic animation and displacement. Dynamesh can limit your technical abilities to push the detailing because of the nature of the way dyna works. It's super great for getting things started, especially when concepting things out initially! Just gotta find that balance in your workflow.
Rendersheets of the sculpt/paint:
Amazing work, love it
just wonderful and totally inspiring, man I need to go to the bank and get me some money to buy this beautiful tutorial!
Love the overall sculpt, just amazing. The anatomy is looking so crispt and love the plates on the different muscle groups!
Just astonishing Jesse
Cheers,
- Kenny![]()
Kenny Carmody
Student for 3D-Modelling and 3D-Sculpting
ShowReel May2012 - http://vimeo.com/42027953
CGHub Portfolio - http://kc-production.cghub.com/
Blogfolio - http://kennycarmody-art.blogspot.de/
Here's some stuff I did end of last year. The woman is an original concept and the post-apocalyptic fella was based off a concept for an art test.
![]()
Very nice Works sandpiper - was the Art Test for Rage?
Thanks dude! I love that Sauve tribute you did. Very cool!
This wasn't a test FOR Rage, but I was asked to do it for id software. I guess you can say it was based off their style of Rage though.![]()