1. #256
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    The biggest release you've been waiting for that isn't Star Wars....Dragons Workshop is DONE


    After 5 months of on-going updates, I'm calling this fella finished. If you've been waiting to get the Complete Bundle once the whole thing was done and you could see the final result, well, now's the time to jump in and grab it up!

    Final Complete Bundle Stats:
    $49
    28 videos
    over 31 hours of real-time HD recording, minimal editing

    includes ZBrush files for your reference (even the finished product)



    https://gumroad.com/l/kYEzk


    And I'll tease a little bit here - I may end up doing an add-on bundle here in the future. Posing, 3D print prep, etc. Probably won't get into uv/texture and all that though (sorry!)
    Please do come by and check out the Bundle if you're remotely interested. Thanks so much for the support and please SHARE!!

    Here are some final shots of the zbrush sculpt.


  2. #257
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    Default some better renders

    Here's some better renders out of Vray after some decimating in Zbrush. Maybe it'll show off the sculpt a little better.


  3. #258
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    Thanks Jesse for this series. This could never be on,say, a Gnomon dvd, as it would need some ten dvd's. It is long, but not boring. Because after a while you realize that every moment something can be said or done that is vital and new. To be honest: I never ever had a course like this one before. It is not 'ye olde ZBrushshe' following the rutted paths of what also can be found elsewhere but a new approach that bridges the Modo-Maya-Max-Blender way with ZBrush' typical techniques.

    I learned a lot, and the price is what they call in the UIS a 'no-brainer'.

    The details and workflow on multi maps etc
    can be found in your battlebeast tutorial series.

    Thanks again.

  4. #259
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    Amazing stuff, dunno why so little comments, zcentral sometimes feels like ghost town ;f
    Only i didnt like is that but ugly materiel from zbrush shoots, any materiel with a cavity shader blows to show off works ;/

  5. #260
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    Great work on this one. Like it alot.

  6. #261
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    Thanks for the kind feedback fellas!

    Here's something from the old days. Well a couple years ago at least. This is one of the first things I did while at Blur. We were in a crunch so Mathieu Aerni and I split the Bane character in half. I can't find an image of the whole character unfortunately. It was for some Batman commercial if I remember correctly.





  7. #262
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    Default Arkham Knight Two Face 1:3 scale statue (for Prime1 Studio)

    This was the first figure I made for Prime1 Studio: Two Face


    I had a blast taking my previous Blur version and adapting him more to the game version and taking all the detailing to a higher level. Lots of love went into this and I'm so excited to see it painted up by Prime1.


    Here are some details from their announcement:

    Two Face Statue Features:
    -Size Approximately:31.3inch H79.6cm[Body:61.8cm(H),Base:17.8cm(H)]
    -High-Quality Translucent resin for a lifelike skin effect
    -One (1) Switchable Normal Portrait
    -One (1) Switchable Angry Portrait
    -One (1) Switchable Right Arm for Holding Pistol.
    Exclusive version:
    -One (1) Switchable Right Arm for Holding Grenade Launcher.
    Retail Price: 899$USD


    Edition Size:
    Exclusive:350
    Regular:700


    Expected to ship: 3/2017- 5/2017
    - Prototype sample shown.
    - Product details could be subjected to change without further notice.

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  8. #263
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    Here are some shots from Prime1 of the prototype:

    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  9. #264

  10. #265
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    I'm slowly working on the pose for my Dragon. I'm recording as I go so it could possibly be an add-on bundle for the Dragons Workshop. Thinking of even getting it 3D printed to make resin copies (if it ends up looking good enough for that...heh)


  11. #266
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    I like the dragon. Very nice concept. The rest is very good too.

  12. #267
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    Awesome work Jesse. Love the Two Face as well.

    Paul

  13. #268
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    master piece from a master cheer up !!!

  14. #269
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    Great sculpt Jesse!
    Sven Rabe - Senior CG Modeler | 3D Artist
    _________________________________________
    3dbasemesh.com | ArtStation | CGSociety | LinkedIn

  15. #270
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    Your sculptures look great. Any chance you could do a breakdown on how you did Two-Faces hair? It looks brilliant.

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