ZBrushCentral

Perspective Tutorial

I wrote this a while ago, but finally got it online. Enjoy!

perspective tut

Thanks very much KenB very instructive and didactic or pedagogic¡¡ Is very appreciated.
Congratulations.

very instructiv, thx a lot Ken :slight_smile:

I shall go read the tut :cool:
No doubt that will be a task :slight_smile:

Another way for simulate perspective is the Cameyo’s Zplace script! :slight_smile:
Zplace(Last version bottom page)
Pilou

After try I have seen that something don’t works fine for simulate a true Perspective !
The interval don’t decrease :frowning:
It’s normal than no provide for this sort of thing :smiley:
But it’s just a little parameter to add :wink:
I will ask to Cameyo :slight_smile:

This is a wonderful piece of artwork and information. Thank you very much Ken. It is helping to light the Z-Flames up again. :+1: :slight_smile:
I’m goin in to play! :smiley:

Great tutorial. :+1:

Thanks so much for the great tutorial!!

thanks a lot for this in depth tutorial, ken. it clarifies a lot of things for me. :slight_smile:

Thank’s for sharing Ken
Bye
Leo

Many,many thanks.

Thanks Ken! Knowing about perspective and being able to accomplish it in ZBrush has always been a challenge. This will help a lot! :slight_smile: :+1: :+1: :+1:

Thanks Ken. Good tut.

For this example, I found it easier to Multi-Marker the Columns in the pattern I want. Then take the Multi Marker tool and create a Polymesh from that. Then the Global perspective fits with the rest of the image.

kaz

Kaz very nice post and also the tips about MM and global perspective¡¡
Thanks very much for the tip¡

thanks for this very good tuto, just what I ,as a newbie needed.

:+1: :+1: