Great breakdown Marco! Thanks very much for putting it together!
John
Great breakdown Marco! Thanks very much for putting it together!
John
John DeRiggi
Lead Character Artist @ Oculus
johnderiggi.com
Art Station | Twitter | Facebook | Instagram
Great breakdown, somehow i forgot about it, and it came back in the forum queue. Thanks again.
hehe, well no problem
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
cool,nice!!!!!!!!
Hey there! Here is a revisited version of the sculpt that I did for the sculpt-off at the Zbrush Summit of 2015.
If you guys are interested, some other presenters and sculpt-off contestant are currently uploading their work from the summit here:
http://www.zbrushcentral.com/showthr...=1#post1156130
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
Could you explain a little bit detailed how do you apply panel loop to get that kind of effect that you have in the 4th W.A.S.P tutorial picture "Zmodeler & Panel-loop"? This is the effect I'm trying to figure out how to make it
very cool Grove Keeper! (avec le panache d'orignal!)
thanks!
3dsmax: im not sure what you are asking... could you give me the timeline on youtube or juts more clarifications?
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
Marco: I'm referring to this part:
After you use Panel loop, the thickness is free for you to create insets in it or whatever you want. I typically use the ZModeler's Edges-Insert and the Polygon-Qmesh-Polyloop. Once you have done this, use Group-by-Normal with the appropriate angle value to assign Polygroups to isolate where you want hard edges (considering you can add Creases where 2 Polygroups are not the same color).
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
By the way, I realize I should've put those character in this thread here, so for those you have not seen my Sinners project with my other tips, here is a link:
http://www.zbrushcentral.com/showthr...hlight=sinners
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
Here's the finished version of the model I showed real quick at the Zbrush Summit during the Keos Masons presentation. The idea was to represent how sentient robots of the future will still celebrate the 80's Metal culture. My idea came from the quote “The Metal will live on” from a Tenacious D song.
Turntable:
http://www.marcoplouffe.com/rockerbotturn.html
Highres versions:
https://s3.amazonaws.com/marcofolio/rocker_key_full.jpg
https://s3.amazonaws.com/marcofolio/...close_full.jpg
https://s3.amazonaws.com/marcofolio/...ulpts_full.jpg
https://s3.amazonaws.com/marcofolio/...split_full.jpg
https://s3.amazonaws.com/marcofolio/...brush_full.jpg
https://s3.amazonaws.com/marcofolio/...close_full.jpg
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
Wowaa! Another masterpiece of art Marco! What's that script you are using to create turntable from jpg sequence?
Hey thanks!
It's a Java script that scrolls between 90 rendered images. Here is more info on how to set it up:
http://www.polycount.com/forum/showp...&postcount=126
Marco Plouffe - Artist and Co-founder of Keos Masons
http://www.marcoplouffe.com
http://www.keosmasons.com
great thanks for the link!