1. #1
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    Default centaur wip

    some work I'm doing. Centaur guy I'm making for my final in school. Critiques welcome.ZGrab01.jpg

    ZGrab02.jpg

  2. #2
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    Default

    I would resize the head it looks a little bit to big for the body but keep at it.

  3. #3
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    Yes, resize the body a little down. Check out references from Narnia, they may help you! All the best!

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    Default Thanks.

    Yeah, the body is big, but I was didn't want the guy to be huge. Eventually, I want to throw his low poly counterpart into Unreal, and wanted his proportions not too blown out. Anyone have any suggestions for putting armor on this bad boy? I've looked for references, but haven't actually found anything that I was going for.

  5. #5
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    Hi!

    love centaurs. Some crit though on the horse body. Side view looks fair but the front is off. The front legs look woobley, they bend out on your model almoast like the legs on a pitbull, they should be more straight and bend slightly inward, same goes for the hinde legs. The hoves needs some care. my advice is go back down in subd levels and start building the muscels 1 lvl at a time and use references. I'll upload some images from my library that may help.

    good luck

    Horse_anatomy_posterior_view.jpg 0001x.jpg Horse_anatomy_hooves.jpg

  6. #6
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    Default thanks!

    Thanks Crazy Horse! That front always did bug me a little. That reference is going to be a BIG HELP. I actually can't wait to build up those muscles and such....Looks like I have a date with the Move and ClayTubes brushes!

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