Teyon - Yeah I need to work on the neck area, but his design really doesn't have much of a neck.
Gigdigital - Thanks man it is totally based on the Lisker from the Mutronics movie.
Here is some progress on the paint job of the Lisker, I'm not sure if I should continue with this color palette... Any advice on patterning/color textures?
Hey guys, this is a creature bust I've been working on. Really focusing on flowing shapes this time. Trying to incorporate spiral shapes inspired by ferns, conches and other naturally occuring spirals.
I'm pretty happy with how the head is going but not so much the body. Do you guys have any advice on how to make him look better? I still need to refine edges and detail and texture him but just fundamental shapes-wise?
I'm working on a new character model based on this amazing concept art by Georgios Dimitoru:
ZBrush sculpting so far. I need advice on how to make the drapery look better, and anything else you see that might make it look better please tell me!