1. #46

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    Hello z-community ! (good morning !)
    I have continued the last character, I experimented z-sphere rig (Paul Gaboury tutorial 2parts) and
    I experimented clothe making/sculpting/modeling.
    'Shoes': inpired from antiqu romains, sculpted in zBrush, retopo/modifications in Cinema4D and back to zBrush for unwraping
    and surface noise.
    I made few renders and compositing.






  2. #47

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    Just a render



    refining clothes: surface noise,
    attempt create laces: curvetubesnap brush

  3. #48
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    nice progress bro.like it.keep going.

  4. #49

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    thank you Diablo !
    Here is the suit of the previous character.

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  5. #50

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    Another render with different set up:
    mainly about antialiasing, Spix or Ssharp values increased (render menu/tab).


    raw: (no compositing, with bpr filters)



    I have continued to work on compositing for the background and color correction
    I' m not expert at all unfortunatly, still llearning as you can see.
    ps: I' m using two screens, and my images doesn't show the same in one screnn
    or in another. In one it is darker than other, with'hard' colors. So I don' t really know what screen 'follow' !

    Anyway,
    now if I want to continue this character, I am begin to think about give him a weapon in his hand(s) or/and in his back, I don' t know.
    Maybe it would help to have a more 'complex' scene/project.

  6. #51

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    Hi,
    I' ve separated the head of the last character to have more poly. I ' ve then refine it.
    I 've started another character (without reference).






    i


  7. #52
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    Cool skin details bro.

  8. #53

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    hi Diablo,
    thank you buddy !

    ps:few bpr' s & screens (hairs tests, etc...)



    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  9. #54

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    Practice, human face, anatomy, etc






  10. #55
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    nice work,but maybe you can break the symmetry a little.keep pushing buddy.

  11. #56

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    yes thank you ! breaking symetry is a good idea !
    I will break it soon. But before I read your reply,
    I was looking at this guy & I was not happy with his mouth.
    I could not find something that pleased me,
    then I continue to 'tweak' it and finally I got something totaly different.
    The thing is all had changed unless his mouth lol ! (in my opinion)

    I have retopo him, I have 'loose' his texture paint for the moment.



  12. #57

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    new polypainting done (not finished).


  13. #58

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    Few projects, mainly practice





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  14. #59
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    Nice job bbro.really lik the polypaint.

  15. #60

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    thank you !

    updated his face:



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