-
-
Thanks so much Eric, I am really loving Zbrush and it has really helped me improve as an artist.
-
Redo on the boots and helmet. Also included a few tweaks, I think I will start the sculpting now.
-
Here is a quick WIP, stylized male.
-
I have not had much time to sculpt lately so I updated an old model. I had to do some retopology in maya, a process I still find painful but do-able. I may actually complete this character unlike the rest. C&C are always welcome of course. These pinkish renders were done in Modo. Cheers.
-
-
Energise-I agree it was one of the first things I tried to fix this morning.
I also did a little polypainting and more tweaks.
-
Another quick update.
-
Amazing. I like the anatomy of his upper body. thumbs up
-
-
you may want to rework your edge loops to get harder edges.
-
soulty~Yep, I might go back in throw some in, I have a work flow down out this point. But I will sculpt a bit in zbrush first and see where I am at, The Pommel has edge loops, but I was not sure if I liked the blade yet.
-
Quick update, thinking about the new Conan movie.
-
-
Here is a shot of a new female I have been working on. This was done from scratch, but I think the body looks very similar to my last female body in this thread. That is probably due to common reference images. Anywho, I am trying to work through the 4R2 features and at the same time improve my anatomy.
Cheers, comments and criticisms are appreciated.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules