1. #1
    Member User Gallery
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    Apr 2001
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    Southern California
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    Post Poser morphs & mirroring

    I can successfully make a Poser morph for single objects like head, abdomen, etc. What I can't figure out is, once a right hand morph has been made, how do you get the matching left hand morph? Tried mirroring on the x-axis and every combination of flipping and using the x-flip zscript, without success. Each Left morph wants to squash, or veer toward the right.

    I'm not skillful enough to duplicate on the left, what I did on the right hand, in Zbrush. Hope there's an easy answer that I'm missing.

    Thanks

  2. #2
    Senior Member User Gallery
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    Dec 2001
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    Frederick, Co. U.S.A.
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    Post

    Hey Dave,
    I already answered your questions over at www.3dcommune.com.
    Here is the link to the thread:
    Retaining Symmetry with Morph targets
    Also, here is the answer for everyone over here:

    You cannot just mirror the .obj file and use it as the opposite appendage. You must export both sides (left and right) and create MT's for them separately. Here is a way to keep your symmetry:
    We'll use the right and left hands as an example, use John Wind's Compose1.1 to export both hands as one single .obj file. Import the hands into ZBrush then sculpt them using Symmetry. Export out of ZBrush using Pix's X-Flip ZScript... Next import them back into Compose and then separate them into two .obj files(one for the left hand and one for the right hand)
    Now go into Poser and add these new MT's one at a time.

    Best Regards,
    Michael


    "I am still Learning"




    By: Michelangelo









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